How to win the jungle race as Nunu & Willump against Elise · Matchup data reviewed on patch 26.15
Read from Nunu & Willump's seat: the race windows this plan plays for against Elise.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Respect Elise | Cocoon plus spiderling damage starts winning straight fights, and Nunu & Willump has no clean answer to it at the first buff — Cocoon into spider-form burst plus Rappel untargetability wins the level-3 window outright. Sidestep the Cocoon and her whole pattern fails — track her, don't coin-flip the stun, and give up your opening camps rather than the kill. |
| Level 2 Skirmish | Respect Elise | The window on the second camp belongs to Elise: Cocoon plus spiderling damage starts winning straight fights. Your own line is real — the snowball is gank pressure, not duel pressure; keep avoiding the 1v1 — but it arrives second here. Sidestep the Cocoon and her whole pattern fails — track her, don't coin-flip the stun, then refuse the level-2 skirmish. |
| Level 3 Route | Danger — Avoid Elise | Hard no-contest for Nunu & Willump at level 3: the famous level-3 spike: Cocoon, Rappel, full spider burst — the strongest duel window in the game, and Cocoon into spider-form burst plus Rappel untargetability wins the level-3 window outright. Sidestep the Cocoon and her whole pattern fails — track her, don't coin-flip the stun. Path opposite, ward your entrances, and let the clock carry you to your own spike. |
| Levels 4-5 Macro | Respect Elise — Path Opposite | You lose the 4-5 duel. This is her strongest stretch — 4-5 is a Cocoon-hunting window and every gank is worth more than a camp — so let them have that half of the map and cash the other half faster. |
| Level 6 Breakpoint | Even Ult Window | Neither ultimate cleanly beats the other — Cocoon picks plus Rappel untargetability still cash in any mis-step, but a fog-channeled Absolute Zero zones the entire pit — objectives are yours to dictate. The breakpoint goes to whoever reaches it first with an objective on the map. |
| First Item Spike | Liandry's Spike | Completing Liandry's Torment puts a max-health burn on every Consume (Q), Biggest Snowball Ever! (W) and Snowball Barrage (E) hit, so camps and waves melt and brawlers who try to out-sustain you lose a chunk of health every trade. Elise's first item keeps the spider-form burst relevant a while longer, but it is the last window where it one-shots. |
| 2+ Items Scaling | Nunu & Willump Favoured at Full Build | Two items on, the edge is yours. The one thing to plan around is that she falls off — the Cocoon pick still lands but the follow-up no longer kills — take that away and the fight is a formality. |
Start your clear at the Red or Blue Buff camp utilizing your Consume true damage to maximize early clear speed without needing a heavy leash. Elise clears well off spiderlings and human-form poke, and she is one of the healthiest junglers on the map at three.
Ranked by the race windows in Nunu & Willump's plans — the jungle race carries no win-rate sample.
The full Nunu & Willump vs Elise report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No clear favourite — Nunu & Willump holds 2 windows, Elise 4, the rest are even.
Yes — Nunu & Willump vs Elise plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.
Playing the other side? Elise vs Nunu & Willump guide →
All Nunu & Willump jungle matchups →
More Nunu & Willump jungle matchups: vs Briar · vs Diana · vs Ekko · vs Evelynn · vs Fiddlesticks · vs Gragas