How to win the jungle race as Nunu & Willump against Gragas · Matchup data reviewed on patch 26.15
Read from Nunu & Willump's seat: the race windows this plan plays for against Gragas.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Respect Gragas | A Body Slam stun into barrel burst wins any trade he starts — Nunu & Willump has no answer to that at level 1. Barrel Roll poke plus passive sustain wins the slow first trade on their half of the map too, so skip the level-1 crossing and answer the pressure cross-map. |
| Level 2 Skirmish | Respect Gragas | Drunken Rage damage reduction makes their short trades strictly efficient, and Nunu & Willump has no clean answer to it on the second camp — a Body Slam stun into barrel burst wins any trade he starts. Sidestep the E line — without the slam connecting his early damage is modest, and give up the second buff rather than the kill. |
| Level 3 Route | Respect Gragas | The window at the opening scuttle belongs to Gragas: the Body Slam stun engage completes a surprisingly strong early brawl kit. Your own line is real — you still don't win duels — convert W ganks and smite fights instead — but it arrives second here. Sidestep the E line — without the slam connecting his early damage is modest, then give up the level-3 river fight. |
| Levels 4-5 Macro | Respect Gragas — Path Opposite | You lose the 4-5 duel. He plays 4-5 around Body Slam angles into lanes, softening with Barrel Roll before the engage — so let them have that half of the map and cash the other half faster. |
| Level 6 Breakpoint | Respect Gragas's R | Explosive Cask displacement decides objective fights, which is the whole problem: a Cask knock-back separates you from the objective at the worst possible moment. Expect the displacement at smite timings and pre-position behind the pit wall, and spend Absolute Zero to equalize rather than to open. |
| First Item Spike | Liandry's Spike | Completing Liandry's Torment puts a max-health burn on every Consume (Q), Biggest Snowball Ever! (W) and Snowball Barrage (E) hit, so camps and waves melt and brawlers who try to out-sustain you lose a chunk of health every trade. Gragas' first item makes the Barrel Roll into Body Slam combo a real chunk instead of a nuisance, on a short cooldown. |
| 2+ Items Scaling | Respect Gragas Late — End Early | You do not want the late 1v1 here. He is a displacement engine — the Cask decides objective fights he does no damage in — so trade the map instead, and keep every fight a numbers fight. |
Start your clear at the Red or Blue Buff camp utilizing your Consume true damage to maximize early clear speed without needing a heavy leash. Gragas clears comfortably off Barrel Roll and Happy Hour sustain, and he reaches the river with health to spend.
Ranked by the race windows in Nunu & Willump's plans — the jungle race carries no win-rate sample.
The full Nunu & Willump vs Gragas report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Gragas pressures 6 of the 7 windows in this race — survive the early game and scale into your windows.
Not exactly — Gragas pressures 6 of the 7 windows, so Nunu & Willump is playing catch-up and has to lean on the map.
Playing the other side? Gragas vs Nunu & Willump guide →
All Nunu & Willump jungle matchups →
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