How to win lane as Teemo against Kassadin · 54.34% win rate over 519 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Kassadin | Kassadin's Void Stone passive reduces all magic damage he takes — your E poison trades hurt far less than they do against a normal melee, and he can walk through your poke level 1 without meaningful attrition. |
| Level 2 | Kassadin | His Null Sphere silence prevents you from activating Q or W to escape the moment it lands — at level 2 he can silence-cancel your kite and auto you back for more damage than his magic shield absorbs from your poke. |
| Level 3 | Even / skill | Neither of you has a decisive edge: you cannot burst him through his shield and he cannot reach you consistently yet — farm, maintain wave position, and avoid his Q range. |
| Levels 4-5 | Even / skill | With Q max-ranked your blind is reliable and your shroom radius expanding, but Kassadin still has his passive shield absorbing the AP portion of every trade — the lane is still genuinely contested and neither side can force a clean kill. |
| Level 6 | Teemo | Noxious Trap changes the geometry of the lane: every Riftwalk landing zone you pre-shroom becomes a slow-and-reveal trap, letting you re-establish range before he can chain a second blink onto you — you own the lane geography. |
| First item | Even / skill | Your first item spike (Liandry's or Rylai's) raises your shroom and DoT damage, but his two-item spike is more threatening than yours — secure advantages through objective control and shroom-warded split lanes rather than forcing duels. |
| Two+ items | Even / skill | At two AP items Kassadin's Riftwalk burst exceeds your HP pool and his blink frequency lets him bypass your mushroom net — respect the power shift, deny him solo kills by playing with vision, and let your map pressure from earlier win the game. |
Kassadin is one of the weakest level-1 champions in the game, but his Void Stone passive eats a huge chunk of your E poison magic damage the moment he walks up — do not rely on short poison trades to chunk him down the way you would versus a Darius. Instead, weave physical auto-poke from maximum range between minions, and never stand close enough for his Q silence to land: if he Null Spheres you, you cannot W away before he closes. At level 2 he gains Nether Blade and a mana-restore loop on minions, meaning he can sustain through small poke indefinitely if you let him farm in peace — keep him off the wave with auto harassment, not poison-stacking, and accept that you will not burst him before the wave crashes.
The full Teemo vs Kassadin report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Kassadin vs Teemo guide →
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