Teemo vs Camille — Top Lane Matchup Guide

How to win lane as Teemo against Camille · 57.33% win rate over 382 Emerald+ games · Updated 2026-07-27

Verdict: Winnable despite the lane — Camille owns 3 of the 7 game windows to Teemo's 2, yet the win rate favours Teemo: survive their windows and the game is yours. Teemo wins 57.33% of games vs Camille in top lane (382 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1CamilleCamille's Adaptive Defenses magic shield absorbs your first poison auto and she matches your AA range at level 1 — she dictates the first trade, not you.
Level 2CamilleHookshot's low level-2 cooldown lets her gap-close between your Blind and your next auto; she wins any level-2 trade where she lands the stun.
Level 3Even / skillWith Q maxed and full kit available both of you can punish a mistake — she Hookshots in, you Q-blind and W out; net result is coin-flip if she respects shrooms.
Levels 4-5TeemoHookshot is down 11 seconds after every failed engage: that dead window is your lane ownership — poison kite her until it resets, then disengage and repeat.
Level 6TeemoShrooms at the tribush and river bushes plus maxed-Q Blind force her to walk up on foot; any Hookshot burned into a mushroom is a free trade cycle for you.
First itemEven / skillLiandry's DoT pressure and your shroom net peak here — she cannot safely engage or roam without burning through 400+ magic damage; force fights on the Hookshot timer.
Two+ itemsCamilleTrinity Force true-damage procs and the hextech cage isolate you faster than your poison kills her — concede the duel and deny the angle with shrooms instead of fighting.

Early game (levels 1–5)

At level 1, Camille's Adaptive Defenses passive generates a magic shield the moment she targets you — your first poison auto is partially absorbed and she trades back with her AA-range advantage. Do not try to out-trade her at level 1; last-hit at Q range and let her push the wave. Level 2 changes nothing fundamental: even with Q available, she can use Hookshot to close and gap between your Blind shot and your next auto, eating your poison but landing two unblinded autos. Your real job through Levels 1-3 is to not die, keep the wave under your tower, and wait for her to waste Hookshot on a shroom rather than on you.

Read the rest of this matchup

The full Teemo vs Camille report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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Playing the other side? Camille vs Teemo guide →
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