How to win lane as Kassadin against Teemo · 45.66% win rate (519 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
If his damage is magic, your Q eats it — if it's physical, this is a real lane. Either way: level 6 changes everything.
Track: Teemo's Q — Blinding Dart (7s cooldown). Blinds your autos — trade with spells while it is up.
Read from Kassadin's seat: which stage windows this plan plays for against Teemo.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Teemo | His blind kills your Nether Blade autos so you can't refund mana, and his E poison chips you while you have no escape — last-hit at range and concede the lane. |
| Level 2 | Teemo | Blinding Dart plus Move Quick kite you the instant you step up — any hit you land strips that passive speed, but you cannot reach him yet, so weather it. |
| Level 3 | Even / skill | A maxed Null Sphere (which his blind can't touch) and the start of Nether Blade let you farm through the poison — Void Stone's 15% magic reduction keeps the chip survivable, so the lane is holding even. |
| Levels 4-5 | Even / skill | You can sit under tower on Nether Blade's mana refund with the Null Sphere shield eating poison ticks; he pokes but cannot kill, so it stays a wash. |
| Level 6 | Even / skill | Riftwalk is your one clean window — blink in for a Null Sphere + Force Pulse burst or blink out of his shrooms, and a dashless Teemo can't run from the gap-close. |
| First item | Teemo | Rod of Ages plus Void Stone's magic reduction and the Q shield absorb enough of his all-magic poke that his pressure is no longer free — back to even. |
| Two+ items | Even / skill | Riftwalk-spam assassinates him on sight late, but his shrooms zone chokes and objectives — sweep vision or your blink lands on a mushroom, so it stays even. |
Concede these levels — you have only Null Sphere and no escape, while his blind (Q) shuts off your Nether Blade autos so you can't proc the W mana refund, and his E poison ticks you down for free. Note that the blind only stops basic attacks; your Null Sphere still lands, so use it and auto-range last-hits to farm rather than walking into his autos for a full trade. The mercy is Void Stone: every point of Teemo's poke is magic damage, so it hits you for 15% less than it would a normal target — the chip is survivable if you don't panic and let your mana evaporate.
Pooled Emerald+ win rates from Kassadin's side, sampled July 2026.
The full Kassadin vs Teemo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Teemo, slightly — Kassadin wins 45.66% of 519 games; winnable with the right plan.
Mostly — Teemo has a small statistical edge (54.34% win rate), but execution decides this lane far more than the pick does.
No — if anything Teemo has the slight edge (Kassadin wins 45.66%), though it stays close.
Kassadin takes Fleet Footwork on the Precision tree with Triumph, Legend: Haste and Last Stand, and Resolve secondary (Second Wind and Bone Plating) vs Teemo.
Start Doran's Shield + 1 Health Potion and back for Tear of the Goddess + Dark Seal (≈800g). Build Rod of Ages first, then Seraph's Embrace, with Mercury's Treads.
Playing the other side? Teemo vs Kassadin guide →
All Kassadin top lane matchups →
More Kassadin top lane matchups: vs Swain · vs Sylas · vs Tahm Kench · vs Trundle · vs Tryndamere · vs Urgot