How to win lane as Sion against Yorick · 54.55% win rate over 2,860 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Yorick's level 1 is E-poke from range — last-hit at Q tip and give nothing back; your W-shield absorbs his mist-walker hit if he steps up. |
| Level 2 | Sion | Charge Q from the brushline while Yorick walks up to E — his Dark Procession is not yet reliable and a knockup he cannot react to wins the trade cleanly. |
| Level 3 | Sion | Full kit online and Dark Procession still has a long cooldown at level 3 — run E-slow into charged Q and W-shield the counter-hit, winning the sustained trade. |
| Levels 4-5 | Sion | Dark Procession cooldown windows are your entire trade pattern here — step up when it is down, back off the instant it recharges, and bank small HP leads. |
| Level 6 | Even / skill | Both ultimates live — Yorick's Eulogy creates a 2v1 environment that neutralizes your pattern if you are not ahead; neither side owns this stage cleanly. |
| First item | Sion | Heartsteel's HP compound inflates your W-shield and zombie passive damage — force the all-in on Dark Procession's cooldown and you win the full exchange. |
| Two+ items | Yorick | Maiden plus two items makes Yorick a side-lane engine that runs without him — never 1v1 him in a corridor; your Unstoppable Onslaught and HP win team fights, not split duels. |
At level 1 Yorick's E mist-cage poke is annoying but costs him mana and does not threaten your kill — last-hit at Q tip range and do not give him a clean E trade. Level 2 is your first real window: charge Q in the brushline while he walks up for his next mist-walker throw, then knockup into W-shield the return hit — he has no answer to a stun he did not see coming. By level 3 your full pattern is live; keep the wave slightly on your side so he must overextend into your knockup range, and respect Dark Procession the entire time — if he has the cage available, do not channel a Q in the open.
The full Sion vs Yorick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Yorick vs Sion guide →
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