How to win lane as Sion against Warwick · 44.89% win rate (626 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Anti-heal — W-shield his on-hit, charged Q stun.
Track: Warwick's R — Infinite Duress (110–70s cooldown). His all-in suppress. Q-stun around it.
Read from Sion's seat: which stage windows this plan plays for against Warwick.
This is Sion's own plan; across 626 pooled games the lane is Warwick-favoured.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 Warwick's Q already heals on hit — his short-trade sustain matches your damage output before W comes online, so last-hit safely and do not force charged Q into a target who heals back the trade. |
| Level 2 | Sion | W-shield absorbs his Q-heal burst and detonates for magic damage he cannot heal back — the exchange is yours even if he wins the raw auto trade. |
| Level 3 | Sion | Charged Q knockup into E armor-shred undoes his lane pattern — Jaws of the Beast is his only lunge on an 8s cooldown, so once he spends it he cannot leave the stun. |
| Levels 4-5 | Sion | His only spike here is on-hit pressure, and your W-shield is 13s at rank 3 — trade on that timer, not on his, and deny the extended brawl where his passive regen takes over. |
| Level 6 | Sion | Unstoppable Onslaught answers his Blood Hunt W directly — he tries to chase a low-HP target, you R-charge through him and flip the engagement; never fight at sub-50% HP where his W activates. |
| First item | Sion | Heartsteel compounds your HP, but Jaws of the Beast bites a percent of your MAX health and heals him for what it deals — the bigger you get the more it feeds him. Buy Grievous Wounds, not armour. |
| Two+ items | Even / skill | Your zombie passive (Glory in Death) punishes his Infinite Duress suppress — he suppresses you and eats free zombie damage while you reanimate, making his all-in a losing exchange at full build. |
At level 1 the lane is genuinely even — Warwick's Q heals back your poke and your Q charge time telegraphs every attempt. Respect that he trades efficiently here and focus on CS over trades. The moment W comes online at level 2, start dictating short trades: pop W-shield into his Q-heal burst, absorb it, then detonate the shield for magic chip damage and walk away. He cannot out-trade that exchange because his heal does not outpace the shield's absorption plus the detonation chip. By level 3 you have Q, W, and E — if he steps up, land the charged Q knockup, E-slow him for armor shred, and complete the short trade. He has no meaningful escape at this stage so a landed stun punishes hard.
Pooled Emerald+ win rates from Sion's side, sampled July 2026.
The full Sion vs Warwick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Warwick — Sion wins only 44.89% of 626 games, so Sion plays this as the disadvantaged side.
Not really — Warwick holds a real statistical advantage (55.11% win rate), so Sion is the one working uphill.
No — Warwick counters Sion (Sion wins only 44.89% of games). Play it as the disadvantaged side and lean on the windows in the plan.
Sion takes Grasp of the Undying on the Resolve tree with Demolish, Second Wind and Overgrowth, and Precision secondary (Triumph and Legend: Haste) vs Warwick.
Start Doran's Shield + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Heartsteel (W + passive love HP) first, then Warmog's Armor / Thornmail, with Plated Steelcaps.
Playing the other side? Warwick vs Sion guide →
All Sion top lane matchups →
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