How to win lane as Yasuo against Yone · 46.95% win rate (16,917 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
An honest brawl with a dishonest wall — string the trades, wall the poke half, and ride any knockup to the verdict.
Track: Yone's E — Soul Unbound (22–10s cooldown). His burst window — survive it and punish the body he snaps back to.
Read from Yasuo's seat: which stage windows this plan plays for against Yone.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even because both champs are just auto-weaving with no dashes and no kill pressure yet. |
| Level 2 | Even / skill | Level 2 stays a skill check since neither Yasuo nor Yone has the mobility to punish before E. |
| Level 3 | Even / skill | Level 3 is even as both unlock E and the fight becomes pure execution of who knocks up first. |
| Levels 4-5 | Even / skill | Levels 4-5 remain a coinflip decided by Wind Wall timing and knockup order, not by kit advantage. |
| Level 6 | Even / skill | Level 6 is still even because both ultimates are all-ins and his Fate Sealed pull answers your Last Breath. |
| First item | Even / skill | First item is skill-dependent as matched crit lines mean neither of you cleanly out-trades the other. |
| Two+ items | Yone | At 2+ items Yone edges ahead because his Q3-plus-R displacement chains longer than your single-target ult in extended duels. |
Levels 1-2 are a pure skill mirror: you both want to auto-weave and stack Q, so respect his range and don't walk into a Q2 he's holding. Neither champ has a real advantage before dashes come online, so just farm cleanly and track whether he takes E first for aggression. Track Soul Unbound: 22s at rank 1 falling to 10s — the spirit repeats part of his damage on the snap-back, so survive it and punish the body.
Pooled Emerald+ win rates from Yasuo's side, sampled July 2026.
The full Yasuo vs Yone report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yone, slightly — Yasuo wins 46.95% of 16,917 games; winnable with the right plan.
Mostly — Yone has a small statistical edge (53.05% win rate), but execution decides this lane far more than the pick does.
No — if anything Yone has the slight edge (Yasuo wins 46.95%), though it stays close.
Yasuo takes Lethal Tempo on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Second Wind) vs Yone.
Start Doran's Blade + Health Potion and back for Noonquiver / Cloak piece (≈1000g). Build BotRK / Immortal Shieldbow first, then Infinity Edge, with Berserker's Greaves.
Playing the other side? Yone vs Yasuo guide →
All Yasuo mid lane matchups →
More Yasuo mid lane matchups: vs Viktor · vs Vladimir · vs Xerath · vs Zed · vs Ziggs · vs Zoe
Also played in: Top Lane