How to win lane as Yasuo against Yone · 51.88% win rate over 3,545 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is a pure mirror — identical Q poke and Wind Wall, no kit edge either way. |
| Level 2 | Even / skill | Level 2 stays even; both simply add a second point and keep trading Q for Q. |
| Level 3 | Even / skill | At 3 both gain their E dash, keeping the skirmish a spacing contest. |
| Levels 4-5 | Even / skill | Levels 4-5 remain skill-decided as Q3 knock-ups and Wind Wall cancel out. |
| Level 6 | Even / skill | Level 6 ults mirror each other, so the lane still hinges on execution not kit. |
| First item | Even / skill | First item spikes land together, leaving the crit trade dead-even. |
| Two+ items | Yone | Late, Yone's E return-dash gives him a safety reset your kit lacks, edging the scaling. |
A true skill mirror at levels 1-2 — identical Q poke, identical Wind Wall. Neither of you has a kit advantage, so it comes down to last-hitting cleanly and not eating a free Q. Don't waste Wind Wall on a single Q; save it for a committed all-in.
The full Yasuo vs Yone report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Yone vs Yasuo guide →
All Yasuo top lane matchups →
Also played in: Mid Lane