How to win lane as Yone against Yasuo · 52.67% win rate (6,205 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Bait his Wind Wall — Q3-W trade, dodge his EQ.
Track: Yasuo's R — Last Breath (70–30s cooldown). His all-in after knockup. While down, you win.
Read from Yone's seat: which stage windows this plan plays for against Yasuo.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is a pure execution mirror between two ranged-Q crit carries. |
| Level 2 | Even / skill | Level 2 stays skill: trades hinge on dodging Steel Tempest, not champ power. |
| Level 3 | Even / skill | Level 3 Q3 tornados and Wind Wall timing make it a read-based skill fight. |
| Levels 4-5 | Even / skill | Levels 4-5 both scale identically, so it remains even and skill-based. |
| Level 6 | Even / skill | Level 6 ult-vs-ult is a mind game with no inherent edge either way. |
| First item | Even / skill | First-item timings mirror closely, keeping the lane a skill matchup. |
| Two+ items | Yone | With 2+ items your crit ramp and E double-hit give you a slight scaling edge. |
This is a skill matchup from the first level. Both champions play the same ranged-Q, dash, crit-carry game, so early trades come down to execution: bait and dodge Steel Tempest, don't walk into his Q3 tornado, and manage the wave. Neither champ has a clean edge here.
Pooled Emerald+ win rates from Yone's side, sampled July 2026.
The full Yone vs Yasuo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yone, slightly — a 52.67% win rate edge over 6,205 games; execution can flip it.
Mostly — Yone has a small statistical edge (52.67% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Yone has a slight edge (52.67% win rate), and play quality decides the rest.
Yone takes Lethal Tempo on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Yasuo.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Blade of the Ruined King (mixed-damage spike) first, then Infinity Edge, with Plated Steelcaps.
Playing the other side? Yasuo vs Yone guide →
All Yone top lane matchups →
More Yone top lane matchups: vs Volibear · vs Warwick · vs Wukong · vs Yorick · vs Zaahen · vs Zac
Also played in: Mid Lane