Teemo vs Tryndamere — Top Lane Matchup Guide

How to win lane as Teemo against Tryndamere · 56.82% win rate over 762 Emerald+ games · Updated 2026-07-27

Verdict: Teemo is favoured — Teemo owns 6 of the 7 game windows. Teemo wins 56.82% of games vs Tryndamere in top lane (762 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1TeemoTryndamere's only level 1 damage is basic attacks off Fury stacks — Blinding Shot fires immediately when he Spinning Slashes in, erasing his entire damage window before he lands a single crit.
Level 2TeemoToxic Shot poison begins stacking on every poke auto while he has no reliable way to heal yet without spending Fury on W, so he is forced to either take chip or waste his gap-close cooldown retreating.
Level 3TeemoWith E and W both available he can attempt a slow-spin combo, but Q on arrival followed by poison autos out-damages his blinded crit window and your W escape resets the gap before he can crit again.
Levels 4-5TeemoMax-rank Q cooldown lets you blind nearly every spin cycle; Tryndamere cannot string together consecutive unblinded crit autos, and shrooms in his engagement path punish any flanked approach.
Level 6TeemoNoxious Trap accelerates zone control — mushrooms on jungle entrance paths and the lane bush remove the angles he needs to bait your Q before spinning, keeping every trade on your terms.
First itemTeemoLiandry's DoT burns his above-average HP pool faster than his lifesteal heals it; shrooms pre-placed on his side of the wave mean he cannot shove into you without taking a slow-plus-burn combo before reaching melee range.
Two+ itemsEven / skillAt 2+ crit items his DPS per blind window narrows your margin for error — if he reaches you through depleted shrooms during an active R, his sustained crits can outrun your damage output, making it a genuine skill contest rather than a free lane.

Early game (levels 1–5)

At level 1 Tryndamere has exactly one plan: build Fury on minions, then Spinning Slash onto you and auto. Fire Blinding Shot the instant he lands — his spin puts him in melee range and his entire DPS window is basic attacks, so the blind erases it completely. He cannot meaningfully retaliate. Hit him once with a poisoned auto, walk back, and do it again before his Fury regenerates. He has no level 1 heal yet if you force him to spend Fury on the gap-close rather than the W-heal, so each blind-trade chips him without return damage.

Read the rest of this matchup

The full Teemo vs Tryndamere report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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