How to win lane as Teemo against Nasus · 48.9% win rate (773 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
You tax his stacks for ten minutes, then MR plus sustain plus wither makes him un-kitable — this is a lease, not a win. Convert the early lead into plates and roams.
Track: Nasus's W — Wither (15–11s cooldown). His only kite. Poke before it.
Read from Teemo's seat: which stage windows this plan plays for against Nasus.
This is Teemo's own plan; across 773 pooled games the lane is leaning Nasus.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Nasus | Nasus's passive lifesteal immediately heals your level-1 E poison and his first Siphoning Strike Q on a cannon minion puts him ahead on trade value before your blind can matter. |
| Level 2 | Even / skill | His Spirit Fire E now shreds your armor if you stand in the wave, and your Q blind is the only tool that stops him from freely Q-ing casters — the lane is genuinely contested. |
| Level 3 | Even / skill | Teemo's Q is maxed and his poison stack rate is highest here, but Nasus's lifesteal sustains through it all — neither side reliably wins the trade. |
| Levels 4-5 | Nasus | Full-rank Wither halves both your move speed and attack speed simultaneously: if he catches you with W while you try to disengage, your W escape is gutted and one stacked Q chunks you for a third of your HP. |
| Level 6 | Teemo | Noxious Trap placement accelerates and you can mine every jungle entrance and tribush — forced rotations through shroom fields cost Nasus HP and give you a free Blinding Dart window. |
| First item | Teemo | Liandry's Torment DoT compounds with E poison on his large HP pool, and Rylai's slow on every mushroom hit makes the slow chain long enough to guarantee a full poison ramp before he reaches you. |
| Two+ items | Nasus | A Nasus with Wither and 200-plus Q stacks wins the 1v1 the instant he lands W — your Move Quick cannot break the slow fast enough and one Q deletes your HP pool regardless of your item lead. |
At level 1 Nasus wins the first exchange more reliably than you expect — his passive lifesteal instantly heals a chunk of your E poison, and if he gets one Siphoning Strike Q on a cannon minion he is already even on the trade. Do not walk up to auto him repeatedly; instead use your Q Blinding Dart on his farming attempts to deny stacks and force him to miss CS, not to win a health trade. At levels 2 and 3 the lane is genuinely skill-based: you have poison poke compounding with Move Quick repositioning, but he now has Spirit Fire to shred your armor if you stand near a wave, and your health pool is too small to let his E hit you and then take a Q to the face.
Pooled Emerald+ win rates from Teemo's side, sampled July 2026.
The full Teemo vs Nasus report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Nasus, slightly — Teemo wins 48.9% of 773 games; winnable with the right plan.
Mostly — Nasus has a small statistical edge (51.1% win rate), but execution decides this lane far more than the pick does.
No — if anything Nasus has the slight edge (Teemo wins 48.9%), though it stays close.
Teemo takes Press the Attack on the Precision tree with Triumph, Legend: Alacrity and Cut Down, and Inspiration secondary (Biscuit Delivery and Cosmic Insight) vs Nasus.
Start Doran's Ring + 2 Health Potions and back for Oblivion Orb (≈800g) — cuts his healing. Build Nashor's Tooth (on-hit poison) first, then Liandry's Torment, with Sorcerer's Shoes.
Playing the other side? Nasus vs Teemo guide →
All Teemo top lane matchups →
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