Sion vs Kled — Top Lane Matchup Guide

How to win lane as Sion against Kled · 51.54% win rate over 972 Emerald+ games · Updated 2026-07-27

Verdict: Winnable despite the lane — Kled owns 5 of the 7 game windows to Sion's 1, yet the win rate favours Sion: survive their windows and the game is yours. Sion wins 51.54% of games vs Kled in top lane (972 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1Even / skillLevel 1 Kled has his bear-trap grab but so does every melee bully — both kits are incomplete and the first wave is genuinely contested; farm safely and read his aggression pattern before committing your W.
Level 2KledBeartrap on a Rope comes online and Kled can hook you mid-charge-Q, cancelling the knockup and locking you in place for a full mounted combo before your W-shield deploys.
Level 3KledFull mounted kit with Violent Tendencies (W passive) burst and an available Q grab — he out-trades you in any short exchange and your W-shield alone is not enough to swing it back.
Levels 4-5KledHis skirmish burst through Levels 4-5 still outpaces your HP curve, and there is no clean window to land a charged Q without him either hooking you first or simply walking out of the slow charge arc.
Level 6KledChaaaaarge!!! lets Kled dictate the entire all-in angle; your Unstoppable Onslaught is a straight line he can sidestep, and a whiffed R into his remount-second-brawl cycle is a guaranteed death.
First itemKledHis first-item power spike outpaces Heartsteel's early HP returns — the raw stats he gains from core items mean his burst ceiling still clears your sustain before the HP passive compounds meaningfully.
Two+ itemsSionAt two-plus items your Heartsteel stack exceeds his burst ceiling through a W-shield; zombie passive forces a second rotation he cannot complete, and E armor-shred in his dismounted form flips the 1v1 decisively in your favour.

Early game (levels 1–5)

Kled comes off the Level 1 start even — but the moment he hits Level 2 his Beartrap on a Rope (Q) turns every step-up into a hook-to-death. Hold your W-shield in reserve; do not blow it on a minion harass wave before he throws the grab. Charge Q from behind your own minions so the cast telegraph is partially obscured — if he hooks you mid-charge you eat the full mounted combo, lose Skaarl, and take the dismounted follow-up with nothing left in your kit. Farm under your tower and refuse extended trades until you have a read on his Q cooldown.

Read the rest of this matchup

The full Sion vs Kled report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

Become a Founding Member — $1.99/month →

🔒 Secure checkout · 💰 7-day money-back guarantee · ✋ Cancel anytime
Early Access price — $3.99/month for new members after launch.

Related guides

Playing the other side? Kled vs Sion guide →
All Sion top lane matchups →