How to win lane as Kled against Sion · 48.46% win rate (972 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Dodge his charged Q — Q-pull and out-aggro his immobility.
Track: Sion's Q — Decimating Smash (10–6s cooldown). Charged = knockup. Sidestep it.
Read from Kled's seat: which stage windows this plan plays for against Sion.
This is Kled's own plan; across 972 pooled games the lane is leaning Sion.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Even start — Sion's charged Q is his only threat and you keep Skaarl's health full, so trade for last-hits and set up your level-2 spike. |
| Level 2 | Kled | W comes online for the on-hit shotgun shots — your first real all-in lands before his W shield or charged Q can punish it. |
| Level 3 | Kled | Full re-E (E-W-E) with Bear Trap Q bursts him through his W shield while he has no mobility to escape your yank. |
| Levels 4-5 | Kled | Bear Trap's yank plus remount sustain out-trades an immobile Sion — force the trade while Soul Furnace sits on 15s. |
| Level 6 | Kled | R adds a charge engage and gank-extension Sion can't match, letting you force kills or roam off the lead. |
| First item | Kled | Eclipse and Sheen procs peak here while his health stacking has barely begun — all-in on the 15s Soul Furnace. |
| Two+ items | Sion | He out-scales: Glory in Death heals him as he swings and Soul Furnace hits for percent health, so stacking armour is no answer at all. |
Sion has no kill pressure on you early — Decimating Smash only knocks up on a full charge, so respect the wind-up but don't fear the chip. Level 1 is roughly even: you keep Skaarl's health topped and last-hit, he charges Q for farm. The moment you hit 2 you flip it — Violent Tendencies plus the re-E (E through, four attacks, E back) shreds him before Soul Furnace or a charged Q can answer. Bait the charge with a wide step, then commit; eat that knockup mid-E and the all-in dies.
Pooled Emerald+ win rates from Kled's side, sampled July 2026.
The full Kled vs Sion report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
Sion, slightly — Kled wins 48.46% of 972 games; winnable with the right plan.
Mostly — Sion has a small statistical edge (51.54% win rate), but execution decides this lane far more than the pick does.
No — if anything Sion has the slight edge (Kled wins 48.46%), though it stays close.
Kled takes Conqueror on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Sion.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Eclipse (burst + all-in sustain) first, then Sterak's Gage, with Plated Steelcaps.
Playing the other side? Sion vs Kled guide →
All Kled top lane matchups →
More Kled top lane matchups: vs Sett · vs Shen · vs Singed · vs Swain · vs Sylas · vs Tahm Kench