How to win lane as Sion against Locke · 54.96% win rate over 1,079 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even — your shield passive trades evenly against his on-hits. |
| Level 2 | Even / skill | At 2 neither side snowballs; it all hinges on your Q charge timing. |
| Level 3 | Even / skill | Level 3 stays even — your knockup spike has not landed yet. |
| Levels 4-5 | Sion | At 4-5 your charged Q plus E poke let you zone him clean off the farm. |
| Level 6 | Even / skill | At 6 the lane briefly evens as your R answers his new engage-and-execute threat. |
| First item | Sion | At first item your zombie passive undoes his execute — the stage tilts back to you. |
| Two+ items | Sion | With items your HP-stacking and R engage overwhelm his single-target burst. |
Levels 1 through 3 are an even grind: your passive shield trades into his on-hits and everything hinges on Q charge timing rather than raw stats. The lane bends your way at 4-5, when the charged Q plus E poke combo starts zoning him off farm entirely — build your CS lead right there.
The full Sion vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Sion guide →
All Sion top lane matchups →