How to win lane as Ryze against Yorick · 43.89% win rate (1,235 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Kite the brawler — Phase Rush makes his engage a free trade for you if you dodge Dark Procession (Cage).
Track: Yorick's W — Dark Procession (20–12s cooldown). The cage traps you with the ghoul swarm — sidestep or break it instantly.
Read from Ryze's seat: which stage windows this plan plays for against Yorick.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Yorick | Mourning Mist marks you from 700 and points his ghouls at the mark before your W root exists — farm at Q tip range and never stand where Dark Procession can close. |
| Level 2 | Even / skill | With W online you have a root, but Dark Procession walls you in straight after; root only while that cage sits on its 20-second cooldown. |
| Level 3 | Even / skill | Your E-Q-W Flux loop is now fully cycled — apply Flux first, root before the cage drops, and the empowered Q cascade punishes his low base resistances. |
| Levels 4-5 | Even / skill | Both kits are online and mana costs are punishing pre-item; play the CS race rather than forcing trades into Mourning Mist plus a ghoul swarm. |
| Level 6 | Even / skill | Realm Warp opens macro pressure — Yorick has no Maiden yet and you can threaten flanks, but the 1v1 remains even in the open lane. |
| First item | Ryze | Seraph's Embrace gives near-permanent W-root plus empowered Q availability; your Flux cycling now threatens real kill pressure on an isolated Yorick. |
| Two+ items | Yorick | Maiden is a permanent 1v1 multiplier — never fight Yorick on the side-lane; trade objectives with R and let your team deal with ghouls in grouped fights. |
At level 1 Mourning Mist reaches 700 and marks you, and his ghouls gain move speed sprinting at whatever it marked — do not stand in the wave trying to CS through it or they chunk you for free. Farm at max Q range and accept imperfect CS rather than eating a mark-plus-ghoul rotation. At level 2 you have W, but only root him when Mourning Mist is spent; a rooted Yorick with it down is a real damage window, a rooted Yorick who walls you in with Dark Procession just trades even. Level 3 is your first genuine threat: E to apply Flux, W root before the wall lands, then empowered Q for the cascade — but back off before his ghouls stack up.
Pooled Emerald+ win rates from Ryze's side, sampled July 2026.
The full Ryze vs Yorick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yorick — Ryze wins only 43.89% of 1,235 games, so Ryze plays this as the disadvantaged side.
Not really — Yorick holds a real statistical advantage (56.11% win rate), so Ryze is the one working uphill.
No — Yorick counters Ryze (Ryze wins only 43.89% of games). Play it as the disadvantaged side and lean on the windows in the plan.
Ryze takes Phase Rush on the Sorcery tree with Manaflow Band, Transcendence and Scorch, and Resolve secondary (Second Wind and Bone Plating) vs Yorick.
Start Doran's Ring + 2 Health Potions and back for Tear + Oblivion Orb path — cuts his healing. Build Rod of Ages first, then Seraph's Embrace, with Plated Steelcaps / Sorcerer's Shoes.
Playing the other side? Yorick vs Ryze guide →
All Ryze top lane matchups →
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