How to win lane as Kayle against Yorick · 51.88% win rate (877 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Survive his early — farm safe, never get caged.
Track: Yorick's W — Dark Procession (20–12s cooldown). Traps you for ghouls. Don’t get caged.
Read from Kayle's seat: which stage windows this plan plays for against Yorick.
This is Kayle's own plan; across 877 pooled games the lane is leaning Kayle.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Yorick | His E mist slows and marks you so the ghoul pack and Maiden swarm — at level 1 you're slow, melee, and have no escape, so concede the wave to Yorick. |
| Level 2 | Yorick | He has ghouls plus a W-wall trap and you have only short-range autos and one point of W sustain — one E-mark into the wall and the swarm kills you, so levels 2-3 stay Yorick's. |
| Level 3 | Kayle | Divine Ascent makes your autos ranged AoE and R blanks his E-mark all-in — you flip from prey to kiter and clear ghouls from safe range, so the post-6 window is Kayle's. |
| Levels 4-5 | Kayle | Q's slow-and-armor-shred plus ranged Ascent autos let you whittle his immobile body from outside ghoul range — you out-trade once you can kite, so this stage is Kayle's. |
| Level 6 | Kayle | Nashor's and E's missing-health on-hit out-DPS his ghoul pack and Maiden — your ranged spike bullies his slow, dash-less body, so the first-item window is Kayle's. |
| First item | Kayle | By level 11+ your fully-ranged Ascent waves and percent-HP E shred Maiden and the swarm at once — you simply out-damage him in an even lane, so this window is Kayle's. |
| Two+ items | Yorick | He out-splits you at full build: Maiden and ghoul wave-clear shove faster and his W-wall owns the side lane, so the 2+ item map game belongs to Yorick. |
Levels 1-5 are the danger zone — you have melee range, one point of W sustain, and no dash, while Yorick's E (Mourning Mist) slows you and marks you so his ghouls and Maiden lock onto you and his W-wall can cage you for the kill. Do NOT walk up to last-hit inside ghoul range; soak XP at max distance and concede CS rather than eat the E mark that pins his swarm on you. The instant his E mist lands, side-step perpendicular and break line of sight before the ghouls converge — getting marked and walled at level 2-3 is how this lane ends before it starts.
Pooled Emerald+ win rates from Kayle's side, sampled July 2026.
The full Kayle vs Yorick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Kayle, slightly — a 51.88% win rate edge over 877 games; execution can flip it.
Mostly — Kayle has a small statistical edge (51.88% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Kayle has a slight edge (51.88% win rate), and play quality decides the rest.
Kayle takes Lethal Tempo on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Yorick.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Nashor's Tooth (the ramp begins) first, then Riftmaker / Rabadon's, with Plated Steelcaps.
Playing the other side? Yorick vs Kayle guide →
All Kayle top lane matchups →
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