How to win lane as Rell against Rakan · 51.4% win rate over 1,638 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Rakan | Rakan's level-1 mobility and W poke give him the opening edge. |
| Level 2 | Rell | At level 2 your reliable W-Q dash-stun beats his skillshot engage in the all-in. |
| Level 3 | Rell | Level 3 your chain-CC punishes his squishy frame when he steps up. |
| Levels 4-5 | Rell | Through 4-5 your tank stats and lockdown keep winning extended trades. |
| Level 6 | Rakan | At 6 The Quickness lets him dodge your combo and peel out of Magnet Storm. |
| First item | Rell | On first item your sustain and hard-engage overpower his poke. |
| Two+ items | Rakan | Two items in his double-dash and R disengage outmaneuver your point-blank engage. |
Rakan edges level 1 with his mobility and poke, but from level 2 you take over: your W-Q dash-stun is a faster, more certain engage than his skillshot W (Grand Entrance), so if you commit first you lock him down before he can knock you up. Punish him whenever he steps up to poke — his squishy frame folds to your CC in an extended trade.
The full Rell vs Rakan report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Rakan vs Rell guide →
All Rell support matchups →