How to win lane as Rell against Pyke · 53.92% win rate over 3,457 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Pyke | Pyke's level-1 hook range and gray-health sustain win the opening trade. |
| Level 2 | Pyke | At level 2 his charged Bone Skewer out-ranges your W-Q, letting him poke and pull first. |
| Level 3 | Rell | By level 3 your W-Q dash-stun is online and punishes his squishy frame in any trade. |
| Levels 4-5 | Rell | Through 4-5 you can CC-lock his E engages and win extended fights on tank stats. |
| Level 6 | Pyke | At 6 his Death From Below execute-reset swings the all-in back to Pyke. |
| First item | Pyke | On first item his hook range and roam tempo keep the squishy assassin ahead. |
| Two+ items | Rell | Two items in your chain-CC and Magnet Storm delete the glass Pyke before his reset lands. |
Pyke wins the first two levels: his charged Q (Bone Skewer) out-ranges your W-Q engage and his passive gray-health regen lets him trade poke and heal it back, so don't walk into hook range to fish for your level-2 all-in. Stand behind minions, body-block hooks for your ADC, and respect his E stun as disengage.
The full Rell vs Pyke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Become a Founding Member — $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee · ✋ Cancel anytime
Early Access price — $3.99/month for new members after launch.
Playing the other side? Pyke vs Rell guide →
All Rell support matchups →