How to win lane as Nautilus against Taric · 44.76% win rate over 2,223 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Nautilus | Level 1 is yours — Taric is slow and immobile with no gap-close, so your hook threat owns the lane. |
| Level 2 | Nautilus | Level 2 favours you: hitting 2 first lets you burst before his shields and heals scale. |
| Level 3 | Nautilus | Level 3 stays Nautilus — you commit when his E stun is down and he can't answer a clean hook. |
| Levels 4-5 | Nautilus | Through 4-5 you keep initiative, baiting the Bastion-linked stun then all-in onto the carry. |
| Level 6 | Nautilus | Level 6 favours you — Cosmic Radiance is a delayed invuln, not an escape, so R still forces a bad fight. |
| First item | Taric | First item swings to Taric — his shield-tank stats and repeated E-stun out-trade your single all-in. |
| Two+ items | Nautilus | Two items tips back to you — he's slow and immobile, so your R and hook still dictate the fight start. |
Levels 1-2 belong to you: Taric is slow, immobile, and has no gap-close, so your Dredge Line threat controls the lane and hitting 2 first lets you burst before his Bastion shield and Starlight's Touch heals scale. Respect his E — the stun is delayed and travels through his linked ally, so it can lock you — but if you engage when it's down he can't answer a committed hook. Don't let him heal-and-shield the poke war unpunished; make every step-up a hook threat.
The full Nautilus vs Taric report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Taric vs Nautilus guide →
All Nautilus support matchups →