How to win lane as Nautilus against Rell · 44.91% win rate (13,971 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
An engage mirror your R cheats — her chain can be dodged; your Depth Charge cannot.
Track: Rell's W — Ferromancy: Crash Down (10s cooldown). The mount-crash knockup starts her chain — respect the dismount range.
Read from Nautilus's seat: which stage windows this plan plays for against Rell.
This is Nautilus's own plan; across 13,971 pooled games the lane is Rell-favoured.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Nautilus | Rell starts dismounted and slow, so your level-1 hook and root dominate. |
| Level 2 | Nautilus | Your level-2 Q spike lands before she can mount and Ferromancy-charge you. |
| Level 3 | Nautilus | Q-plus-root out-ranges her short engage all the way through level 3. |
| Levels 4-5 | Nautilus | Titan's Wrath shields her caster-form poke, keeping you ahead at 4-5. |
| Level 6 | Nautilus | Point-and-click Depth Charge beats her body-centred Magnet Storm at 6. |
| First item | Nautilus | Your Q range and shield uptime let you dictate first-item trades. |
| Two+ items | Nautilus | Longer-range single-target R and hook pick her carry first in late fights. |
You beat Rell hands-down early: at level 1-2 she's in dismounted caster form, slow and short-ranged, so your Q hook and passive root pin her while Titan's Wrath shields her poke. Punish before she can mount up with W Ferromancy, and use E Riptide to zone her off your ADC. She has no answer to your range in the first trades. In her dismounted form she is slow and easy to reach, so pull her while that window lasts. An exposed hook is a wasted one, so throw from cover, and your opening attack is what extends the hold long enough for your carry to finish it.
Pooled Emerald+ win rates from Nautilus's side, sampled July 2026.
The full Nautilus vs Rell report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Rell — Nautilus wins only 44.91% of 13,971 games, so Nautilus plays this as the disadvantaged side.
Not really — Rell holds a real statistical advantage (55.09% win rate), so Nautilus is the one working uphill.
No — Rell counters Nautilus (Nautilus wins only 44.91% of games). Play it as the disadvantaged side and lean on the windows in the plan.
Nautilus takes Aftershock on the Resolve tree with Font of Life, Bone Plating and Unflinching, and Inspiration secondary (Biscuit Delivery and Cosmic Insight) vs Rell.
Start World Atlas + potions and back for Boots + wards (≈700g). Build Locket / Zeke's first, then Knight's Vow path, with Mercury's.
Playing the other side? Rell vs Nautilus guide →
All Nautilus support matchups →
More Nautilus support matchups: vs Poppy · vs Pyke · vs Rakan · vs Renata Glasc · vs Senna · vs Seraphine