How to win lane as Yasuo against Ryze · 52.8% win rate over 2,678 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Yasuo | Level 1 favors you: Ryze is immobile and his Overload (Q) is trivially Wind Walled. |
| Level 2 | Yasuo | At level 2 you keep the edge with E mobility against his stationary poke. |
| Level 3 | Yasuo | Level 3 lets you E-gapclose the moment his Rune Prison (W) root is down. |
| Levels 4-5 | Yasuo | Through levels 4-5 Wind Wall starves his Q stacking while you dictate trades. |
| Level 6 | Yasuo | At 6 his Realm Warp (R) is utility, not a duel tool, so your all-in still wins. |
| First item | Yasuo | First item your crit spike plus mobility overwhelm his zero-escape kit. |
| Two+ items | Yasuo | Into 2+ items Wind Wall neutralizes his whole ranged pattern and you never stop engaging. |
Levels 1-2 favor you: Ryze is one of the most immobile mids and his early Overload (Q) poke is easy to Wind Wall, cutting off both his damage and his wave clear. Soak XP, avoid eating a free Rune Prison (W), and set up so your Sweeping Blade has a target the instant his root is down.
The full Yasuo vs Ryze report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Ryze vs Yasuo guide →
All Yasuo mid lane matchups →
Also played in: Top Lane