How to win lane as Vex against Yasuo · 54.35% win rate (8,561 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Every dash he casts re-arms your passive — but Wind Wall eats Q and R. Pulse his chain on arrival and rotate only behind the wall's cooldown.
Track: Yasuo's W — Wind Wall (25–17s cooldown). Blocks every projectile for its duration — hold your poke until it is spent.
Read from Vex's seat: which stage windows this plan plays for against Yasuo.
This is Vex's own plan; across 8,561 pooled games the lane is leaning Vex.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | You punish Yasuo's every dash — Gloom arms and charged Q interrupts his engage. |
| Level 2 | Even / skill | Charged Q keeps interrupting his tornado stacks and denies his level-2 all-in. |
| Level 3 | Even / skill | At 3 your E fear and W burst beat his squishy pre-item dueling. |
| Levels 4-5 | Even / skill | Levels 4-5 you hold the anti-dash lock and win trades before his crit spike. |
| Level 6 | Even / skill | Shadow Surge fears him mid-combo, giving you the pre-item kill window at 6. |
| First item | Yasuo | His first crit item lets him ride out your burst and Wind Wall your poke, flipping the lane. |
| Two+ items | Even / skill | Two items in his crit DPS and knockup chains out-duel you, so his scaling wins late. |
Levels 1-2 you punish his dashes — Gloom auto-arms when he E's through minions and charged Q interrupts him, so poke and deny his tornado stacks. Track Yasuo Wind Wall: matchup-defining, 25s at rank 1 falling to 17 and blocking for only 4s — hold Q and R until it is spent. You're a textbook anti-Yasuo pick early: every time he E-dashes through minions your Gloom passive auto-arms, and a charged Q interrupts his dash and chunks him. Hold E Looming Darkness to fear him out of his engage, and W to shield his burst and pulse back.
Pooled Emerald+ win rates from Vex's side, sampled July 2026.
The full Vex vs Yasuo report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Vex, slightly — a 54.35% win rate edge over 8,561 games; execution can flip it.
Mostly — Vex has a small statistical edge (54.35% win rate), but execution decides this lane far more than the pick does.
Not a hard counter — Vex has a slight edge (54.35% win rate), and play quality decides the rest.
Vex takes Electrocute on the Domination tree with Cheap Shot, Grisly Mementos and Ultimate Hunter, and Sorcery secondary (Manaflow Band and Transcendence) vs Yasuo.
Start Doran's Ring + 2 Health Potions and back for Lost Chapter (≈1300g) — the gloom goes sustainable. Build Luden's Companion first, then Shadowflame, with Sorcerer's Shoes / Plated Steelcaps.
Playing the other side? Yasuo vs Vex guide →
All Vex mid lane matchups →
More Vex mid lane matchups: vs Viktor · vs Vladimir · vs Xerath · vs Yone · vs Zed · vs Ziggs