How to win lane as Locke against Aurora · Matchup data reviewed on patch 26.15
Two burst kits, but yours has a rewind — grey health refunds her best combo and the execute floor punishes her 'almost'.
Track: Aurora's W — Across the Veil (22–18s cooldown). Her hop + stealth escape — she is killable only while it is down.
Read from Locke's seat: which stage windows this plan plays for against Aurora.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Even skillshot poke at 1 with no engage — pure skill. |
| Level 2 | Even / skill | At 2 it's still a Q-poke exchange with W as escape — even. |
| Level 3 | Even / skill | Neither has a kill combo at 3, so trades stay skill-based. |
| Levels 4-5 | Even / skill | Through 4-5 her blink and your poke keep the lane even. |
| Level 6 | Locke | Your level 6 all-in beats her zoning R, favoring you. |
| First item | Even / skill | Your first-item spike out-tempos her farm-scale plan, favoring you. |
| Two+ items | Even / skill | Late fights hinge on baiting her E and W, keeping it skill-dependent. |
Levels 1-4 are an even skillshot lane: Aurora's Q chips you on the trade and her W hop lets her escape punishes, so dodge her poke and contest CS without over-extending into her mobility. Neither of you has a clean kill setup yet, so play the wave and look for small trades. Aurora pokes with her Q projectiles and can hop away with W to go invisible and reposition; early it's an even skillshot lane, so dodge her Q and don't over-commit into her W hop escape while both of you are still under-leveled.
The full Locke vs Aurora report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No sample yet — Locke vs Aurora has no Emerald+ win-rate data for this patch; 6 of the 7 windows are a coin flip and Locke edges the rest 1–0, so treat it as a skill matchup and play the plan below.
Mostly — 6 of the 7 windows are a coin flip and Locke edges the rest 1–0, so execution decides far more than the pick does.
Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize vs Aurora.
Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Mejai's (if sealing), with Mercury's Treads / Sorcerer's Shoes.
Playing the other side? Aurora vs Locke guide →
All Locke mid lane matchups →
More Locke mid lane matchups: vs Anivia · vs Annie · vs Aurelion Sol · vs Azir · vs Brand · vs Cassiopeia
Also played in: Top Lane