How to win lane as Locke against Annie · Matchup data reviewed on patch 26.15
Two burst kits, but yours has a rewind — grey health refunds her best combo and the execute floor punishes her 'almost'.
Track: Annie's R — Summon: Tibbers (130–100s cooldown). Flash-Tibbers off a stocked passive stun is her whole threat — watch the glow under her feet.
Read from Locke's seat: which stage windows this plan plays for against Annie.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Annie's damage needs a primed stun she doesn't have at 1 — skill lane. |
| Level 2 | Even / skill | At 2 it's still a stack-tracking poke exchange with no guaranteed engage. |
| Level 3 | Even / skill | Reading her Pyromania stacks keeps level 3 an even trade. |
| Levels 4-5 | Even / skill | Through 4-5 whoever plays around the stun window wins, not raw stats. |
| Level 6 | Even / skill | Her level 6 flash-Tibbers is a real all-in, so the fight trades evenly. |
| First item | Even / skill | Your first-item range and burst out-tempo her short-range combo, favoring you. |
| Two+ items | Even / skill | Late fights hinge on tracking her stun stacks, keeping it skill-dependent. |
Levels 1-2 are even: Annie can Q last-hit and build a stun, so watch her passive counter and don't walk into a primed stun. Poke her when she's not at four stacks, since she has to be point-blank to hurt you. Annie's threat is entirely tied to her stun stacks — count her Pyromania passive; when she's at four stacks a single Q or W will stun you, so trade only when her stun is not primed and step back at the fourth-stack window.
The full Locke vs Annie report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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No sample yet — Locke vs Annie has no Emerald+ win-rate data for this patch; treat it as a skill matchup and play the plan below.
Yes — every one of the 7 stage windows in Locke vs Annie is a skill check.
Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize vs Annie.
Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Mejai's (if sealing), with Mercury's Treads / Sorcerer's Shoes.
Playing the other side? Annie vs Locke guide →
All Locke mid lane matchups →
More Locke mid lane matchups: vs Akali · vs Akshan · vs Anivia · vs Aurelion Sol · vs Aurora · vs Azir