How to win lane as Annie against Locke · Matchup data reviewed on patch 26.15
He has to dive a stocked stun and a bear — the assassination math fails as long as the counter glows.
Track: Locke's Q — Ritual Nails (10–6s cooldown). The nail marks are his whole engine — without 2-3 stacks on you his blink-in barely dents; sidestep the recasts and punish the ten seconds of nothing.
Read from Annie's seat: which stage windows this plan plays for against Locke.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 defaults to an even skill matchup given no confirmed data exists for this specific pairing. |
| Level 2 | Even / skill | Level 2 remains a skill matchup for the same reason — general Annie fundamentals apply. |
| Level 3 | Even / skill | Level 3-5 stays skill-based, decided by fundamentals rather than any known kit-specific edge. |
| Levels 4-5 | Even / skill | Levels 4-5 stay skill-dependent as no specific power swing has been established for this pairing. |
| Level 6 | Even / skill | Level 6 remains a skill call since Annie's ultimate is broadly strong but not confirmed dominant here. |
| First item | Even / skill | First item is marked skill since no confirmed itemization edge exists for this specific matchup. |
| Two+ items | Even / skill | 2+ items stays skill-based, deferring to general game-state factors over matchup-specific scaling. |
With no confirmed matchup data available for this opponent, treat levels 1 through 5 as a standard even skill matchup: farm safely, trade only when you have a clear read on their cooldowns, and avoid overcommitting your stun without information. This is the default assumption for any lane where kit interactions haven't been logged yet, so lean on general Annie fundamentals — wave control, mana management, and patience.
Pooled Emerald+ win rates from Annie's side, sampled July 2026.
The full Annie vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No sample yet — Annie vs Locke has no Emerald+ win-rate data for this patch; treat it as a skill matchup and play the plan below.
Yes — every one of the 7 stage windows in Annie vs Locke is a skill check.
Annie takes Electrocute on the Domination tree with Cheap Shot, Grisly Mementos and Ultimate Hunter, and Sorcery secondary (Manaflow Band and Scorch) vs Locke.
Start Doran's Ring + 2 Health Potions and back for Oblivion Orb (≈800g) — cuts his sustain. Build Stormsurge / Luden's first, then Shadowflame, with Sorcerer's Shoes / Mercury's Treads.
Playing the other side? Locke vs Annie guide →
All Annie mid lane matchups →
More Annie mid lane matchups: vs Katarina · vs LeBlanc · vs Lissandra · vs Lux · vs Malzahar · vs Mel