How to win lane as Annie against Azir · 58.81% win rate over 369 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Annie | You're ahead early since Azir lacks the soldier control to reliably block your stun-engage |
| Level 2 | Annie | That lead holds at level 2 as his defensive kit is still underdeveloped |
| Level 3 | Annie | Level 3 remains in your favor for the same reason — no consistent wall or shield to stop you |
| Levels 4-5 | Annie | Level 4 continues favoring you since his damage still can't outtrade your all-in threat |
| Level 6 | Annie | His R at level 6 is the one tool that directly answers your Tibbers engage, flipping this phase to him |
| First item | Azir | You reclaim the edge after itemizing since baiting his R reopens your kill window |
| Two+ items | Annie | Late game stays yours on balance — if his R is down or baited, your engage still threatens a kill |
Azir is genuinely vulnerable levels 1-3 — he lacks the soldier uptime and range control to consistently block your approach, so your stun-combo punishes any overextension or clumsy soldier placement hard.
The full Annie vs Azir report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Azir vs Annie guide →
All Annie mid lane matchups →