How to win lane as Locke against Anivia · Matchup data reviewed on patch 26.15
A stationary spell-battery vs a blink with an execute — survive the poke tax pre-6, then every low-HP recall becomes a Purgatory receipt.
Track: Anivia's Q — Flash Frost (Stun, 11–7s cooldown). The slow-moving stun starts every Anivia kill — sidestep it and her E never doubles.
Read from Locke's seat: which stage windows this plan plays for against Anivia.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Anivia's only stun is a slow dodgeable Q, so level 1 is decided by skill. |
| Level 2 | Even / skill | At 2 she still needs to land Q to do anything — pure skillshot lane. |
| Level 3 | Even / skill | Dodging Flash Frost denies her whole combo, keeping level 3 even. |
| Levels 4-5 | Even / skill | Through 4-5 the winner is whoever wins the Q dodge battle, not stats. |
| Level 6 | Even / skill | Her level 6 R is defensive zoning plus egg, so the all-in trades evenly. |
| First item | Locke | Your first-item burst blows through the egg after a dodged Q, favoring you. |
| Two+ items | Even / skill | Late fights hinge on flanking her wall, keeping the matchup skill-based. |
Levels 1-2 are even: Anivia is mana-hungry and slow, and her Q is easy to see coming, so contest CS and poke when her Q is down. She can't punish you without landing that stun, so play around dodging it. Anivia's whole kill pattern is Flash Frost (Q) stun into E — but Q is a slow, wide, telegraphed projectile on a long cooldown; sidestep it and she has no follow-up, so the lane is a pure skillshot duel decided by who dodges.
The full Locke vs Anivia report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Read the full guide — plans from $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee on your first payment · ✋ Cancel anytime
Lane Pass $1.99/mo · All Lanes $3.99/mo · Annual $24.99/yr. Renews automatically — cancel anytime.
No sample yet — Locke vs Anivia has no Emerald+ win-rate data for this patch; treat it as a skill matchup and play the plan below.
Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize vs Anivia.
Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Mejai's (if sealing), with Mercury's Treads / Sorcerer's Shoes.
Playing the other side? Anivia vs Locke guide →
All Locke mid lane matchups →
More Locke mid lane matchups: vs Ahri · vs Akali · vs Akshan · vs Annie · vs Aurelion Sol · vs Aurora