How to win lane as Locke against Ahri · Matchup data reviewed on patch 26.15
Two burst kits, but yours has a rewind — grey health refunds her best combo and the execute floor punishes her 'almost'.
Track: Ahri's E — Charm (12s cooldown). The charm starts every kill pattern — stay behind minions while it is up.
Read from Locke's seat: which stage windows this plan plays for against Ahri.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Neither of you has a leveled engage at 1, so trades come down to who lands their skillshot. |
| Level 2 | Even / skill | At 2 it's still a poke exchange with no all-in setup — pure skill matchup. |
| Level 3 | Even / skill | Her Charm cooldown is long and dodgeable, keeping level 3 even. |
| Levels 4-5 | Even / skill | Through 4-5 the winner is decided by Charm hits versus dodges, not raw stats. |
| Level 6 | Even / skill | Her level 6 Spirit Rush is mobility not lockdown, so the 6 all-in trades evenly. |
| First item | Even / skill | Your first-item spike gives a more reliable combo than her lone dodgeable Charm, tilting this breakpoint to you. |
| Two+ items | Even / skill | Late fights are decided by the first CC landed, so the matchup stays skill-dependent. |
Levels 1-2 are even: Ahri's Q pokes on the way out and back but her Charm isn't leveled, so trade when her Q is on cooldown and neither of you has a hard opener. Respect her Q return-damage but contest last-hits freely. Once Ahri has Charm (E) up she can start a kill combo, but it's a slow projectile on a 12s early cooldown; sidestep it and her damage window collapses, so the lane stays a coinflip of who lands their skillshot first.
The full Locke vs Ahri report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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No sample yet — Locke vs Ahri has no Emerald+ win-rate data for this patch; treat it as a skill matchup and play the plan below.
Yes — every one of the 7 stage windows in Locke vs Ahri is a skill check.
Locke runs Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize vs Ahri.
Start Doran's Ring + 2 Health Potions and back for Sheen (≈900g) — the Spellblade pattern starts here. Build Lich Bane first, then Shadowflame / Mejai's (if sealing), with Mercury's Treads / Sorcerer's Shoes.
Playing the other side? Ahri vs Locke guide →
All Locke mid lane matchups →
More Locke mid lane matchups: vs Zed · vs Ziggs · vs Zoe · vs Akali · vs Akshan · vs Anivia