How to win lane as Locke against Ziggs · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Level 1 is even farm at range with only Q chip in play, so neither side leads. |
| Level 2 | Even / skill | Level 2 stays a wash as Ziggs pokes but can't threaten a kill and you can't close yet. |
| Level 3 | Even / skill | Level 3 remains skill-based, decided by whether you dodge his bounces and mines. |
| Levels 4-5 | Even / skill | Levels 4-5 stay even with Ziggs poking and you matching CS out of range. |
| Level 6 | Locke | Level 6 flips to you because your engage clears the range gap and beats his lone W self-peel. |
| First item | Locke | First item keeps you ahead since your all-in kills him outright while he only has poke, not escape. |
| Two+ items | Even / skill | With 2+ items it evens out into a skill fight over whether you flank onto him before his R poke lands. |
Levels 1-2 are even at range; Ziggs pokes with Q but you match CS by dodging bounces and respecting his E minefield near the wave.
The full Locke vs Ziggs report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Ziggs vs Locke guide →
All Locke mid lane matchups →
Also played in: Top Lane