How to win lane as Fizz against Annie · 50.2% win rate (2,307 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Her combo meets a pole — yours doesn't. Bait the rotation, hop it entirely, and string the silence.
Track: Annie's R — Summon: Tibbers (130–100s cooldown). Flash-Tibbers off a stocked passive stun is her whole threat — watch the glow under her feet.
Read from Fizz's seat: which stage windows this plan plays for against Annie.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Annie | Annie's guaranteed stun-into-burst combo threatens to kill you outright in the earliest levels before you have tools to answer it |
| Level 2 | Annie | She continues to control the lane with poke and the threat of a stacked stun combo |
| Level 3 | Annie | She keeps the advantage through her Pyromania stun setup and Disintegrate poke before your kit fully comes online |
| Levels 4-5 | Even / skill | This window is an even, skill-based coinflip — whoever lands their stun/dodge combo first wins the fight |
| Level 6 | Fizz | Your mobility and burst combo start to overtake her raw damage output once your ultimate is available |
| First item | Fizz | Your damage and dodge timing now edge out her stun combo as your kit outscales hers |
| Two+ items | Fizz | Your completed items and Seastone Trident bleed win all-ins her stun-and-burst combo can no longer answer alone |
Annie's stun-and-burst combo is one of the scariest early all-ins in mid lane — every fourth spell cast procs Pyromania, stunning you for a follow-up Incinerate and auto-attack combo that can outright kill you at levels 1-3. She also has strong wave-clear and poke through Disintegrate, so you're forced to play very passively and just track her stack counter. Never engage when her stun is up, and use your E jump reactively the instant you see her going for the combo rather than proactively.
Pooled Emerald+ win rates from Fizz's side, sampled July 2026.
The full Fizz vs Annie report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Nobody on paper — a 50.2% win rate over 2,307 games makes this a coin flip decided by play, not champion select.
Yes — Fizz vs Annie is a genuine skill matchup: 50.2% win rate, and the favour swings window to window rather than being set at champion select.
No hard counter either way — the Fizz vs Annie win rate is 50.2%, an even lane decided by execution.
Fizz takes Electrocute on the Domination tree with Sudden Impact, Grisly Mementos and Ultimate Hunter, and Precision secondary (Presence of Mind and Coup de Grace) vs Annie.
Start Doran's Shield + Health Potion and back for Hextech Alternator (≈1100g) — strings start one-shotting math. Build Stormsurge / Rocketbelt first, then Zhonya's / Rabadon's path, with Mercury's Treads / Sorcerer's.
Playing the other side? Annie vs Fizz guide →
All Fizz mid lane matchups →
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