How to win lane as Fizz against Annie · 52.31% win rate over 1,149 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Annie | Annie's guaranteed stun-into-burst combo threatens to kill you outright in the earliest levels before you have tools to answer it |
| Level 2 | Annie | She continues to control the lane with poke and the threat of a stacked stun combo |
| Level 3 | Annie | She keeps the advantage through her Pyromania stun setup and Disintegrate poke before your kit fully comes online |
| Levels 4-5 | Even / skill | This window is an even, skill-based coinflip — whoever lands their stun/dodge combo first wins the fight |
| Level 6 | Fizz | Your mobility and burst combo start to overtake her raw damage output once your ultimate is available |
| First item | Fizz | Your damage and dodge timing now edge out her stun combo as your kit outscales hers |
| Two+ items | Fizz | Your completed items and execute damage let you win all-ins her stun-and-burst combo can no longer answer alone |
Annie's stun-and-burst combo is one of the scariest early all-ins in mid lane — every fourth spell cast procs Pyromania, stunning you for a follow-up Incinerate and auto-attack combo that can outright kill you at levels 1-3. She also has strong wave-clear and poke through Disintegrate, so you're forced to play very passively and just track her stack counter. Never engage when her stun is up, and use your E jump reactively the instant you see her going for the combo rather than proactively.
The full Fizz vs Annie report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
Become a Founding Member — $1.99/month →🔒 Secure checkout · 💰 7-day money-back guarantee · ✋ Cancel anytime
Early Access price — $3.99/month for new members after launch.
Playing the other side? Annie vs Fizz guide →
All Fizz mid lane matchups →