How to win lane as Fizz against Aurelion Sol · 59.29% win rate over 872 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Fizz | You control this matchup early since his only engage tool has a long punishable cooldown and he has no escape from your jump |
| Level 2 | Fizz | You continue to snowball the lane by punishing his lack of mobility and poke misses |
| Level 3 | Fizz | Your mobility and all-in pressure keep the advantage as he still has no defense against your engage |
| Levels 4-5 | Fizz | Your ultimate lets you force fights before his poke and zone control ramp up, keeping you ahead |
| Level 6 | Fizz | You keep winning skirmishes whenever his stun is down, which is most of the fight given his cooldowns |
| First item | Fizz | Your completed burst items widen the gap since he hasn't scaled into his full late-game power yet |
| Two+ items | Aurelion Sol | His late-game scaling into a zone-control super-carry gives him the tools to punish an uncoordinated solo dive |
Aurelion Sol is clunky and immobile in the early game — his only real threat is landing Starsurge (Q) from range, and if it misses he has a long cooldown with almost no way to escape your E jump engage. Bait the stun with wave positioning and punish misses hard; this is a lane you should be winning and snowballing through levels 1-5 since he has no answer to your mobility up close.
The full Fizz vs Aurelion Sol report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Aurelion Sol vs Fizz guide →
All Fizz mid lane matchups →