How to win lane as Annie against Fizz · 51.9% win rate over 1,158 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Annie | Level 1: Fizz's short-range poke and lack of burst let Annie freely punish his approach with Disintegrate. |
| Level 2 | Annie | Level 2: Annie's stun threat continues to outtrade Fizz's still-underwhelming early kit before his combo unlocks. |
| Level 3 | Annie | Level 3: Fizz's E dodge has real cooldown, so a whiffed dodge leaves him exposed to Annie's stun-punish combo. |
| Levels 4-5 | Annie | Levels 4-5: Annie's item-independent burst plus passive stun keeps outpacing Fizz's limited pre-6 trade potential. |
| Level 6 | Annie | Level 6 favors Fizz: his ultimate grants an untargetable dash-stomp combo that finally threatens a real burst kill. |
| First item | Fizz | First item favors Fizz: E-dodge into R-stomp gives him reliable burst that punishes Annie near walls or minions. |
| Two+ items | Fizz | 2+ items favor Fizz: his mobility lets him dive, burst, and escape even through a stun, outscaling Annie's flatter combo. |
Levels 1-2 favor you: Fizz's trident poke has short range and no real burst yet, so you can freely punish his approach with Disintegrate and stun. From 3-5 continue pressuring — his E has meaningful cooldown, and whiffing it into your trade leaves him with almost no follow-up. Keep pushing waves in this window since Fizz lacks any real kill pressure on you before his ultimate comes online.
The full Annie vs Fizz report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Fizz vs Annie guide →
All Annie mid lane matchups →