How to win lane as Brand against Annie · 47.14% win rate over 210 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Brand | Level 1: Your poke range and lack of stack requirement let you win early trades outright. |
| Level 2 | Brand | Level 2: Continued poke pressure since her stun threat isn't online without full stacks yet. |
| Level 3 | Brand | Level 3: Full combo widens your lead while she's still building toward a stun-combo threat. |
| Levels 4-5 | Brand | Level 4-5: You keep the poke advantage as her all-in tools remain locked until level 6. |
| Level 6 | Annie | Level 6: Her stun-into-Tibbers combo becomes a near-guaranteed burst kill the instant she has it ready. |
| First item | Brand | First item: Your sustained poke and AoE reclaim the advantage once her burst window is spent. |
| Two+ items | Brand | 2+ items: Your AoE zoning and DoT damage outscale her cooldown-reliant single-combo kit in fights. |
You control the pre-6 lane with consistent Pillar of Flame poke, since Annie needs to build stun stacks before she can threaten anything serious, letting you out-trade her simpler stack-dependent kit turn for turn.
The full Brand vs Annie report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Annie vs Brand guide →
All Brand mid lane matchups →