How to win lane as Brand against Ryze · 60.84% win rate over 406 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Brand | Brand's poke and stun dominate Ryze's mana-starved early kit with no answer. |
| Level 2 | Brand | Same pattern continues — Ryze simply cannot afford to trade with you yet. |
| Level 3 | Brand | Brand still wins trades even as Ryze gains Realm Warp, since his combo damage lags behind. |
| Levels 4-5 | Brand | Brand's stun-punish window stays open through this phase of laning. |
| Level 6 | Brand | Ryze's completed mana item briefly lets his full combo out-damage Brand's poke. |
| First item | Ryze | Brand's superior mana efficiency and stun uptime take back control of the lane. |
| Two+ items | Brand | Brand's AoE and CC chain out-value Ryze's slow single-target combo in the late-game/teamfight phase. |
Ryze is mana-starved from level 1 and his Q-E poke costs him more resource than the damage is worth, so you can walk up, chip him with Pillar of Flame, and punish any overextension with a full stun-into-combo trade. He has almost no way to threaten you back at this stage since his combo requires mana he simply doesn't have; keep poking and denying CS and he'll be behind on both HP and gold heading into mid game.
The full Brand vs Ryze report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Ryze vs Brand guide →
All Brand mid lane matchups →