Locke vs Olaf — Jungle Matchup Guide

How to win the jungle race as Locke against Olaf · Matchup data reviewed on patch 26.15

Verdict: Olaf pressures 5 of the 7 windows in this race — survive the early game and scale into your windows.

The jungle race — the windows in Locke's plan

Read from Locke's seat: the race windows this plan plays for against Olaf.

StageReadWhy
Level 1 ClearDanger — Avoid OlafHard no-contest for Locke at level 1: Undertow (Q) spam clears fast and chunks anyone who contests their buff, and Undertow slows and Reckless Swing true damage win every extended exchange. Keep a wall or camp between you and the axe line and never fight inside his slow. Path opposite, ward your entrances, and let the clock carry you to your own spike.
Level 2 SkirmishDanger — Avoid OlafUndertow slows and Reckless Swing true damage win every extended exchange. Vicious Strikes (W) sustain means they leave every camp healthier than they do on top of that, so level 2 is a straight stat check Locke loses — keep a wall or camp between you and the axe line and never fight inside his slow, and give the river vision-line respect.
Level 3 RouteDanger — Avoid OlafOlaf out-classes you at the opening scuttle — full Q-W-E with Reckless Swing true damage means nobody on the roster out-brawls this, and Undertow slows and Reckless Swing true damage win every extended exchange. Give up the level-3 river fight, full-clear away from them, and trade map pressure instead of health.
Levels 4-5 MacroDanger — Avoid OlafThis is a no-contest window: he spends 4-5 invading — Undertow slows and a full health bar make your jungle his second one, and you have nothing that answers it. Full-clear the far side and let the objective timers carry you.
Level 6 BreakpointRespect Olaf's RRagnarok makes him immune to every form of crowd control while he runs you down — Locke loses the straight post-6 duel. Kite out the ult's duration before committing — he has no gap-closer once it ends, and shift your pressure to the side of the map Ragnarok is not on.
First Item SpikeLich Bane / Shadowflame SpikeLich Bane turns every blink-consume into a Spellblade chunk and Shadowflame sharpens the low-HP crunch. This is your strongest duel window of the game — cash it on a pick, not a coin-flip. Olaf's first item is a large jump — the true damage plus lifesteal turns extended fights into ones he simply does not lose.
2+ Items ScalingEven Scaling — Prep DecidesLate game you are a cleanup engine, not a frontliner: enter second, blink the marked kill, and chain E resets. Every sealed soul permanently raises the totem floor — your scaling is the seal count.

How to beat Olaf as Locke: the first clear and pathing

Start Red with a leash and Q the camp from max nail range — W’s grey-health refund keeps the clear honest, but full clears cost real HP, so path toward a healthy scuttle, not a fight. Olaf clears very fast with Undertow resets and leaves camps healthier than he entered them, so he is always available to fight.

Hardest and easiest matchups for Locke in the jungle

Ranked by the race windows in Locke's plans — the jungle race carries no win-rate sample.

Hardest

Easiest

Read the rest of this matchup

The full Locke vs Olaf report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.

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Common questions

Who wins Locke vs Olaf in the jungle?

Olaf pressures 5 of the 7 windows in this race — survive the early game and scale into your windows.

Is Locke vs Olaf a skill matchup?

Not exactly — Olaf pressures 5 of the 7 windows, so Locke is playing catch-up and has to lean on the map.

Related guides

Playing the other side? Olaf vs Locke guide →
All Locke jungle matchups →

More Locke jungle matchups: vs Nidalee · vs Nocturne · vs Nunu & Willump · vs Qiyana · vs Rammus · vs Rek'Sai