Locke vs Ekko — Jungle Matchup Guide

How to win the jungle race as Locke against Ekko · Matchup data reviewed on patch 26.15

Verdict: A window-to-window jungle race — 4 windows for Locke, 2 for Ekko, the rest even.

The jungle race — the windows in Locke's plan

Read from Locke's seat: the race windows this plan plays for against Ekko.

StageReadWhy
Level 1 ClearLocke FavouredQ nail volleys clear camps at range while banking marks for the first scuttle fight. Timewinder poke chips contests, but the early all-in isn't there yet, so this is an edge and not a blowout — take the level-1 crossing only with the HP and cooldown lead.
Level 2 SkirmishLocke FavouredThe blink-auto mark consume chunks hard, but spending E in a duel spends the escape too, but Phase Dive hit-and-run trades are decent. You still win the straight exchange on the second camp; keep it short, keep it decisive, and keep the scuttle line yours.
Level 3 RouteLocke FavouredW's grey-health refund makes his short trades cheaper than they look — full clears cost him real HP. Ekko can make it awkward — a triggered Parallel Convergence stun into passive burst is his entire kill script — but not as the first scuttle timer lands. Trade, then walk away with the first scuttle and the gank window behind it.
Levels 4-5 MacroEven — Farm & TrackLevels 4-5 are a farm-and-track window vs Ekko — bank camps, keep river vision, and hold the fight for your level-6 totem instead of coin-flipping.
Level 6 BreakpointRespect Ekko's RChronobreak undoes your best trade and slams you with the rewind nuke — Locke loses the straight post-6 duel. Watch the hologram trail and spend your burst only after the rewind is used, and shift your pressure to the side of the map their ultimate is not on.
First Item SpikeLich Bane / Shadowflame SpikeLich Bane turns every blink-consume into a Spellblade chunk and Shadowflame sharpens the low-HP crunch. This is your strongest duel window of the game — cash it on a pick, not a coin-flip. Ekko's first item is the point where his dive stops being a trade and becomes a kill, with the rewind as insurance.
2+ Items ScalingDanger — Ekko OutscalesLate game you are a cleanup engine, not a frontliner: enter second, blink the marked kill, and chain E resets. Every sealed soul permanently raises the totem floor — your scaling is the seal count.

How to beat Ekko as Locke: the first clear and pathing

Start Red with a leash and Q the camp from max nail range — W’s grey-health refund keeps the clear honest, but full clears cost real HP, so path toward a healthy scuttle, not a fight. Ekko clears at a fair pace with Timewinder and passive procs, but he takes real damage doing it before level four.

Hardest and easiest matchups for Locke in the jungle

Ranked by the race windows in Locke's plans — the jungle race carries no win-rate sample.

Hardest

Easiest

Read the rest of this matchup

The full Locke vs Ekko report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.

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Common questions

Who wins Locke vs Ekko in the jungle?

No clear favourite — Locke holds 4 windows, Ekko 2, the rest are even.

Is Locke vs Ekko a skill matchup?

Yes — Locke vs Ekko plays as a skill matchup: the jungle race swings window to window, and the better first clear usually sets the tone.

Related guides

Playing the other side? Ekko vs Locke guide →
All Locke jungle matchups →

More Locke jungle matchups: vs Brand · vs Briar · vs Diana · vs Elise · vs Evelynn · vs Fiddlesticks