Teemo vs Aatrox — Top Lane Matchup Guide

How to win lane as Teemo against Aatrox · 52.18% win rate over 1,100 Emerald+ games · Updated 2026-07-27

Verdict: Teemo is favoured — Teemo owns 6 of the 7 game windows. Teemo wins 52.18% of games vs Aatrox in top lane (1,100 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1TeemoBlinding Shot at level 1 cancels Aatrox's Q auto-attack portion entirely, removing the damage and passive healing he expects from the first trade — poke before he can even reach sweetspot range.
Level 2TeemoHe has E now and can close the gap before your W fires; bait the dash with a half-step, then immediately W out and reapply Toxic Shot stacks on the way back.
Level 3TeemoFull kit online for him but your Q cooldown already covers every trade window; his W chain-pull only connects if he has already stuck to you with Q, which the blind prevents.
Levels 4-5TeemoMax-rank Q blind cycles fast enough to cover almost every trade he initiates, and Toxic Shot stacks drain his passive healing faster than it regenerates — zone him off waves with mushrooms in the tribush.
Level 6TeemoHis R amps healing and grants a revive window; never all-in a low-HP Aatrox at 6 — let Toxic Shot DoT and a mushroom finish the job while you W to safety.
First itemTeemoLiandry's percent-HP burn stacks on top of Toxic Shot, cutting straight through his drain-bruiser sustain; a shroomed side lane makes every plate dive suicidal for him.
Two+ itemsEven / skillA fed Aatrox with Eclipse can one-shot you if your Q is on cooldown and his R is active — keep mushrooms staggered at choke points so his E dash into them buys you the blind window you need.

Early game (levels 1–5)

Level 1 is yours outright — Blinding Shot at range before Aatrox can even step up for his first Q swing. He needs his autos to proc his passive healing, and you are flatly removing that healing by cancelling those autos. Take Q first, poke him off every second melee minion, and never walk up close enough for him to land Q1 without the dash. At level 2 he gets his E, which is his first real threat — he can now close gap before your W fires. Stay beyond his E range, bait the dash with a short step-in, then immediately W out and re-poke with Toxic Shot on the way back. Level 3 changes nothing for him in this matchup; your Q cooldown is short enough to reliably blind every trade he tries to initiate, and his W chain-pull only lands if he has already stuck to you with Q.

Read the rest of this matchup

The full Teemo vs Aatrox report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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Playing the other side? Aatrox vs Teemo guide →
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