Neeko vs Gnar — Top Lane Matchup Guide

How to win lane as Neeko against Gnar · 33.33% win rate over 9 Emerald+ games · Updated 2026-07-27

Verdict: Gnar is favoured — Gnar owns 3 of the 7 game windows to Neeko's 1. Play it patient and win your windows. Neeko wins 33.33% of games vs Gnar in top lane (9 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1GnarGnar's boomerang (Q) out-ranges my Blooming Burst and returns for a second hit while I have no combo to answer — he owns level 1.
Level 2GnarHis hop (E) lets him reposition out of any telegraphed Tangle-Barbs, so he pokes freely and I can't land my one root yet.
Level 3Even / skillIt evens out at 3 — I finally have Q + E to threaten a max-range root-and-poke, but he can still hop out, so it comes down to whether I bait the dodge.
Levels 4-5Even / skillThrough 4-5 it stays a coinflip — he kites my Q waveclear but I won't all-in without ult, so neither of us can force a result.
Level 6NeekoLevel 6 is mine — disguise/W-invisibility sets up an unseen Pop Blossom, and a landed E into R stun bursts low-Rage mini-Gnar's squishy body.
First itemGnarHis first item plus Rage transform flips it back — ranged poke out-trades my single rotation and mega-Gnar's GNAR! AoE-stun answers my all-in.
Two+ itemsEven / skillLate it evens as a teamfight bomb versus a single-target kiter — my AoE root on his clustered team matters where the 1v1 doesn't.

Early game (levels 1–5)

Levels 1-3 are Gnar's. His boomerang (Q) out-ranges my Blooming Burst (Q) and comes back for a second hit, and his hop (E) lets him reposition out of any Tangle-Barbs (E) I telegraph, so I'm chipped down while my one root keeps whiffing on a moving target. Do NOT throw E as an opener here — he hops on reaction and I eat a free boomerang return. I farm with the tip of my Q, soak his poke, and only hold E to punish a hop that lands on top of me. Never walk up to CS into his auto plus boomerang range.

Read the rest of this matchup

The full Neeko vs Gnar report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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