How to win lane as Mel against Locke · 46.36% win rate over 481 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Even at level 1 — your ranged Q poke trades into his marks and slow, and nobody can force a kill. |
| Level 2 | Even / skill | Skill spacing decides level 2 — neither of you has kill threat yet, so it is poke placement against mark chip. |
| Level 3 | Even / skill | Level 3 stays even — your volley poke against his mark punish; whoever spaces better banks the HP lead. |
| Levels 4-5 | Even / skill | Levels 4-5 remain a spacing duel with no clear favourite — keep W ready to blunt his commit. |
| Level 6 | Even / skill | Level 6 is still even — your Overwhelm poke stacks against his grey-health sustain, and neither ult cleanly wins the exchange yet. |
| First item | Locke | His first-item spike is the danger window — once he gap-closes, Purgatory cleanly executes a defenceless mage, so never face him without E and W up. |
| Two+ items | Even / skill | Two items in it evens back out — his pick threat off E against your burst; whoever lands the opener wins. |
Play a clean spacing duel: your Q volleys out-range his marks, but he only needs one good gap-close to flip a trade, so poke on his last-hit animations and back off before he banks damage. Keep the wave near your side of the lane — a long lane is his best friend and your biggest liability.
The full Mel vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Mel guide →
All Mel top lane matchups →
Also played in: Mid Lane