How to win lane as Locke against Volibear · 50.44% win rate over 573 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Volibear | Q stun and W heal let Volibear bully your level-1 range. |
| Level 2 | Volibear | His sustain and empowered autos out-trade you at level 2. |
| Level 3 | Volibear | Frenzied Maul healing owns the level-3 all-in. |
| Levels 4-5 | Volibear | He stays ahead on health and heals through levels 4-5. |
| Level 6 | Even / skill | At 6 your Purgatory executes his health-and-heal profile. |
| First item | Locke | First-item burst plus a saved execute totem lets you delete him. |
| Two+ items | Even / skill | Late comes down to Skill and timing the totem past his W heal. |
Volibear pushes you around levels 1-4. His Q run-up gives him a stun to open, and Frenzied Maul heals him through your poke, so committing your W burst just feeds his sustain and empowered autos. Your W self-damage is a liability here. Farm at range, dodge the Q so he can't start his engage, and keep E purely for disengaging his run-downs rather than trading.
The full Locke vs Volibear report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Volibear vs Locke guide →
All Locke top lane matchups →