Heimerdinger vs Gnar — Top Lane Matchup Guide

How to win lane as Heimerdinger against Gnar · 55.62% win rate over 169 Emerald+ games · Updated 2026-07-27

Verdict: A genuine skill matchup — the favour swings window to window (3 apiece of the 7 stages). Heimerdinger wins 55.62% of games vs Gnar in top lane (169 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1GnarLevel 1 you have one turret and no stun, so mini-Gnar's boomerang and hop autos out-poke you and a Rage-shove can push you off CS before the nest exists.
Level 2GnarStill pre-grenade with only one or two turrets, his ranged hop-poke keeps chipping you while you can't punish — concede CS and stay safe.
Level 3Even / skillYour second turret and the slowing beam contest his approach now, but his boomerang still pokes from outside beam range — genuinely even.
Levels 4-5HeimerdingerThree turret charges plus the CH-3X center-stun delete any mini- or Mega-Gnar that walks into the nest — your peak zoning window.
Level 6GnarMega-Gnar's GNAR! is a point-and-click AoE stun that pins your immobile yordle against a wall for his jungler — his one window to flip the lane.
First itemHeimerdingerYour first AP item plus turret beams and W rockets out-chip a Gnar who must enter the nest to farm — you own the siege.
Two+ itemsHeimerdingerHe's a transform bruiser, not a building-shredding out-scaler, so your nest keeps taxing him at 2+ items — just don't get picked off alone.

Early game (levels 1–5)

Level 1 Gnar starts ahead — you have one turret and no stun yet, so his boomerang and hop autos out-poke you before the nest exists, and a Rage-built mini-Gnar can muscle you off CS. Don't walk up to contest; drop your H-28G turret and last-hit from behind it. By level 2-3 a second turret plus the slowing electron beam start taxing his approach, so the lane settles into your zone — but respect that he never has to enter to throw a boomerang. Bank a charge and hold your CH-3X grenade for when he overcommits.

Read the rest of this matchup

The full Heimerdinger vs Gnar report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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