How to win lane as Gnar against Zac · 50.12% win rate (401 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
Build MR — boomerang-poke, dodge his E, anti-heal.
Track: Zac's E — Elastic Slingshot (21–9s cooldown). His engage. Dodge it.
Read from Gnar's seat: which stage windows this plan plays for against Zac.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Gnar | Mini's ranged autos plus a Boomerang win the first trade clean — Zac's only engage is Slingshot, and with it down he has no way to answer ranged poke. |
| Level 2 | Gnar | Gnar's Hyper third-hit proc and a caught Boomerang land a free chunk before Zac has any passive blobs on the ground to reclaim the health. |
| Level 3 | Even / skill | Gnar still kites with the Boomerang slow and Hyper speed, but Zac's passive sustain starts refunding the poke, so the edge flattens to even. |
| Levels 4-5 | Even / skill | Pure Rage RNG — Mega Wallop's stun into a wall-flung GNAR! kills, but stuck in Mini with Rage down Gnar is a fragile target for the Slingshot-into-Q chain. |
| Level 6 | Even / skill | Zac's Let's Bounce! ult comes online — with Mega up Gnar wall-combos, without it Zac bounces in and revives, and the window is his. |
| First item | Even / skill | Gnar's first-item poke peaks, but Zac's blobs heal it and his HP scaling answers the burst, so neither side clearly owns the window. |
| Two+ items | Zac | Zac out-scales — HP stacking, blob sustain and passive revive let his evenly-traded body outlast Gnar's form-dependent Mega burst, so play teamfights not the duel. |
Mini form owns the first two levels here — Zac's only engage is Elastic Slingshot, so respect its range but punish him hard whenever it is down: ranged autos plus a Boomerang win every short trade and he has no instant way to answer. Level 2 is Gnar's spike — the Hyper third-hit move-speed proc plus a caught Boomerang lands a real chunk before Zac has a single sustain blob on the ground to reclaim it. The one trap is greed: over-extend to poke with Slingshot up and he slings in, lands his Q knock-up into W, and that combo on the squishy Mini body hurts more than anything Gnar did to him. Bank the early lead and respect his all-in once he hits 6.
Pooled Emerald+ win rates from Gnar's side, sampled July 2026.
The full Gnar vs Zac report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Nobody on paper — a 50.12% win rate over 401 games makes this a coin flip decided by play, not champion select.
Yes — Gnar vs Zac is a genuine skill matchup: 50.12% win rate, and the favour swings window to window rather than being set at champion select.
No hard counter either way — the Gnar vs Zac win rate is 50.12%, an even lane decided by execution.
Gnar takes Grasp of the Undying on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Zac.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Stridebreaker (stick + waveclear) first, then Sterak's Gage, with Plated Steelcaps.
Playing the other side? Zac vs Gnar guide →
All Gnar top lane matchups →
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