How to win lane as Gnar against Yorick · 45.47% win rate (1,414 Emerald+ games, lolalytics, sampled July 2026) · Matchup data reviewed on patch 26.15
His Maiden and ghouls out-trade your mega and the cage walls your hop. Poke mini and play for picks.
Track: Yorick's W — Dark Procession (20–12s cooldown). Traps you for ghouls. Don’t get caged.
Read from Gnar's seat: which stage windows this plan plays for against Yorick.
This is Gnar's own plan; across 1,414 pooled games the lane is leaning Yorick.
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Gnar | Mini's ranged autos and a single Boomerang win the first trade while Yorick is locked into melee last-hitting and raising graves. |
| Level 2 | Gnar | Hyper's third-hit proc plus Boomerang lands a free chunk and shove before his ghoul stack and Mourning Mist can answer it. |
| Level 3 | Gnar | You kite his slow, dash-less melee with the Boomerang slow and Hyper move speed; he has no gap-closer to punish your Mini body. |
| Levels 4-5 | Gnar | When Rage lines up, a Mega Wallop stun into a GNAR! wall-combo punishes every Mourning Mist + ghoul commit he makes. |
| Level 6 | Even / skill | At 6 he gains only Maiden, not a way to catch you, so the window is a coinflip on whether your Mega and his ghoul stack are up. |
| First item | Gnar | Your Mini-poke item spike keeps boomeranging him off the wave before Maiden and a full ghoul stack snowball him. |
| Two+ items | Yorick | Maiden plus a full ghoul army out-DPS your form-dependent burst, and his W (Dark Procession) ghoul-wall cages your escape-less Mini form. |
Yorick has no answer to your Mini-form range early — every time he steps up to last-hit with melee autos or raise a grave for his ghoul count, you auto and Boomerang him for free. Land Hyper's third hit on him at level 2 for a chunky burst, then walk back out before his ghouls and Mourning Mist slow can reach you. Respect E (Mourning Mist): if it marks you, his ghouls leap onto you and he gets a free trade, so sidestep the spectral maw and never fight inside a fresh ghoul stack — that is the only way he trades evenly down here. Keep Hop ready to vault a wall if he tries to W-cage you.
Pooled Emerald+ win rates from Gnar's side, sampled July 2026.
The full Gnar vs Yorick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Yorick, slightly — Gnar wins 45.47% of 1,414 games; winnable with the right plan.
Mostly — Yorick has a small statistical edge (54.53% win rate), but execution decides this lane far more than the pick does.
No — if anything Yorick has the slight edge (Gnar wins 45.47%), though it stays close.
Gnar takes Grasp of the Undying on the Precision tree with Triumph, Legend: Alacrity and Last Stand, and Resolve secondary (Bone Plating and Unflinching) vs Yorick.
Start Doran's Blade + Health Potion and back for Executioner's Calling (≈800g) — cuts his healing. Build Stridebreaker (stick + waveclear) first, then Sterak's Gage, with Plated Steelcaps.
Playing the other side? Yorick vs Gnar guide →
All Gnar top lane matchups →
More Gnar top lane matchups: vs Wukong · vs Yasuo · vs Yone · vs Zaahen · vs Zac · vs Ziggs