Cassiopeia vs Warwick — Top Lane Matchup Guide

How to win lane as Cassiopeia against Warwick · 61.97% win rate over 71 Emerald+ games · Updated 2026-07-27

Verdict: Cassiopeia is favoured — Cassiopeia owns 6 of the 7 game windows. Cassiopeia wins 61.97% of games vs Warwick in top lane (71 Emerald+ games analysed).

Favour timeline — who owns each window

StageFavouredWhy
Level 1Even / skillYou have one ability and no poison stacked, same as his weak level 1 before Blood Hunt is online — just last-hit at Q range and don't throw a lone Q he can walk through to trade back on you.
Level 2CassiopeiaWith Q+E online you prime poison and chain Twin Fang every time he steps to farm — the CD refund gives you DPS his early drain can't out-sustain while you stay healthy.
Level 3CassiopeiaYour leveling Serpentine Grace move speed plus a full Q-to-E combo kites him; Miasma grounds his Infinite Duress leap, his only gap-close, so he can't stick while poison ticks.
Levels 4-5CassiopeiaRanks in Q and E let you chain near-continuous Twin Fangs — a grounded Warwick with no dash on his basics loses every extended trade to your sustained damage.
Level 6CassiopeiaPetrifying Gaze cancels Infinite Duress if you stun him as he leaps in — face the dash and pre-empt it before the suppress locks you, then Twin Fang him down instead of letting the channel heal him.
First itemCassiopeiaMalignance or early Liandry's plus boots-free Serpentine Grace move speed make you a kiting DPS nightmare — your ramping poison out-damages his Blood Hunt drain heals.
Two+ itemsCassiopeiaYou stay ahead in the straight duel — Miasma grounds his R leap, Petrifying Gaze cancels it on the dash, and your poison out-races his sustain; only a fog-flank Duress that locks you first flips it.

Early game (levels 1–5)

Warwick wants a sustained fight and you are built to win exactly that — but level 1 you have only one ability and no poison stacking, so don't throw a lone Q he can walk through and then auto you while Blood Hunt isn't even online yet. From level 2 prime with Noxious Blast (Q) and immediately Twin Fang (E) — the refunded cooldown off the poison lets you fire E again almost instantly, and his passive heal only ramps on low targets, so as long as you stay healthy your DPS out-paces his sustain. Save Miasma (W) for the moment he commits — it grounds his Infinite Duress leap and the slow keeps him parked in your poison.

Read the rest of this matchup

The full Cassiopeia vs Warwick report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.

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