How to win lane as Ryze against Locke · 50% win rate · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Locke | Locke has the range and tempo at level 1 while your mana pool is too shallow to trade back. |
| Level 2 | Locke | At 2 you still cannot afford to chain abilities, so Locke keeps poking you off the wave. |
| Level 3 | Locke | Level 3 gives you all three spells but no mana to fuel them, leaving Locke ahead in trades. |
| Levels 4-5 | Even / skill | By 4-5 your Spell Flux waveclear catches up and the lane reads even. |
| Level 6 | Locke | Your level 6 Realm Warp is a roam tool that does nothing in the 1v1, so Locke keeps the lane edge. |
| First item | Even / skill | At first item your Tear stack finally funds chained casts, pulling the matchup back to skill-based. |
| Two+ items | Even / skill | With two items you match his control and either player's execution decides it. |
Locke owns levels 1-3: you have no mana pool to trade with and every Q you throw drains you toward empty, so you concede the poke war and simply catch minions. Hold your W entirely unless you can guarantee it lands into a jungle gank. Expect to eat some chip and just keep farm parity.
The full Ryze vs Locke report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Locke vs Ryze guide →
All Ryze mid lane matchups →
Also played in: Top Lane