How to win lane as Ekko against Annie · 55.04% win rate over 714 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Even / skill | Both champions are still working with limited tools at level 1-2, keeping this window even |
| Level 2 | Even / skill | Same even footing continues as neither combo is fully online yet |
| Level 3 | Annie | Annie's charged Pyromania stun into full combo threatens a kill you can't answer at this level |
| Levels 4-5 | Annie | Tibbers unlocking and her all-in combo damage keep this window in her favor through levels 4-5 |
| Level 6 | Ekko | Your first-item combo and mobility finally let you dodge her stun and punish her lack of escape |
| First item | Ekko | Your continued mobility and damage advantage extend your lead through the late-mid transition |
| Two+ items | Ekko | Your mobility and pick potential outclass her immobile burst kit once she's spent her stun |
Annie's Disintegrate poke is annoying but manageable, but the real danger is her stunned Pyromania proc — track her spell casts closely because a charged stun into full combo can delete you from near-full health, especially once she hits level 3-5 and has the combo damage to back it up. Play safer around her charged passive and look to punish her when it's on cooldown.
The full Ekko vs Annie report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Annie vs Ekko guide →
All Ekko mid lane matchups →