How to win lane as Ekko against Aurelion Sol · 51.49% win rate over 437 Emerald+ games · Updated 2026-07-27
| Stage | Favoured | Why |
|---|---|---|
| Level 1 | Ekko | His lack of mobility and slow early ramp let you dominate level 1-2 trades outright |
| Level 2 | Even / skill | His growing black hole zone starts to punish careless engages, though you can still play around Starsurge cooldowns |
| Level 3 | Even / skill | Same even footing continues as his zone control grows but still can't fully answer your engage timing |
| Levels 4-5 | Ekko | Your dash-based engage and combo damage keep the advantage in your favor through levels 4-5 |
| Level 6 | Ekko | His added poke from Voice of Light doesn't solve his lack of escape, so your all-in window remains strong at level 6 |
| First item | Ekko | Your completed item burst punishes his immobility hard, extending your lead into the item phase |
| Two+ items | Ekko | Your flanking mobility continues to punish his positioning even as his zone control matters more late |
Aurelion Sol is slow to ramp and has zero mobility at level 1-2, so you can bully him hard with your dash-based engage before his Singularity stacks get big enough to zone you out — look for all-in windows whenever Starsurge (Q) is down since he has no escape otherwise. By level 3-5 his growing black hole makes him harder to just walk into, so time your engages around his stun cooldown.
The full Ekko vs Aurelion Sol report continues with the mid-game plan, the late-game and teamfight plan, every power spike to play around, and the win conditions for both sides — plus cooldown tracking and the live enemy-jungle tracker inside the app.
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Playing the other side? Aurelion Sol vs Ekko guide →
All Ekko mid lane matchups →