How to win the jungle race as Trundle against Nunu & Willump · Matchup data reviewed on patch 26.15
Read from Trundle's seat: the race windows this plan plays for against Nunu & Willump.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Trundle Dominant | Chomp (Q) steals AD on hit, so your level-1 trade is rigged in your favor. Consume chunks monsters, not champions, and before either of you has a second camp down that is not an answer. Take the level-1 crossing and make Nunu & Willump path away from the camps you want. |
| Level 2 Skirmish | Trundle Dominant | Frozen Domain (W) attack speed makes your buff-pit duel one of the best in the game. There is no version of this Nunu & Willump wins right now — the snowball is gank pressure, not duel pressure, and that folds on the second camp. Show on their side of the river and take the second buff and the tempo that comes with it. |
| Level 3 Route | Trundle Dominant | Pillar (E) cuts the escape; with Q AD-steal and W haste the duel is yours. Later in the game this bites, because the Biggest Snowball Ever arrives as a knock-up gank, and Consume cheats every smite fight. But as the first scuttle timer lands none of it is online, so take the level-3 river fight and tax every camp Nunu & Willump concedes. |
| Levels 4-5 Macro | Trundle Dominant — Keep Fighting | Nothing about 4-5 helps Nunu & Willump here: he plays 4-5 entirely around snowball ganks and stealing camps out from under a clear, while you can take any duel you can reach. Invade on the clear-timer, not on a whim. |
| Level 6 Breakpoint | Subjugate Domination | Subjugate drains max health and resists, rigging any extended duel in your favor. A fog-channeled ult chunks everyone holding the pit at once, but in a straight post-6 duel that is not enough: you out-spike Nunu & Willump at this breakpoint, so play the aggressor while it lasts. |
| First Item Spike | Ravenous Hydra Spike | Completing your core item triggers a massive damage, wave clear, and sustain multiplier that completely overpowers traditional brawlers or isolated targets. Nunu & Willump's first item mostly buys durability and cooldowns, so his spike is objective control rather than damage. |
| 2+ Items Scaling | Trundle Favoured at Full Build | Two items on, the edge is yours. The one thing to plan around is that he is an objective thief and a channel to interrupt, not a duel to take — take that away and the fight is a formality. |
Start your clear at the Red Buff camp utilizing your Chomp AD steal to maximize early clear speed. Nunu & Willump clears fast with Consume and never drops below half health, so his early map presence is constant.
Ranked by the race windows in Trundle's plans — the jungle race carries no win-rate sample.
The full Trundle vs Nunu & Willump report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Trundle's race plan controls 7 of the 7 windows — Trundle holds the tempo advantage in this jungle matchup.
Not exactly — Trundle's race plan controls 7 of the 7 windows, so Nunu & Willump is playing catch-up and has to lean on the map.
Playing the other side? Nunu & Willump vs Trundle guide →
All Trundle jungle matchups →
More Trundle jungle matchups: vs Naafiri · vs Nidalee · vs Nocturne · vs Olaf · vs Qiyana · vs Rammus