How to win the jungle race as Trundle against Ivern · Matchup data reviewed on patch 26.15
Read from Trundle's seat: the race windows this plan plays for against Ivern.
| Stage | Read | Why |
|---|---|---|
| Level 1 Clear | Trundle Dominant | Chomp (Q) steals AD on hit, so your level-1 trade is rigged in your favor. Later in the game this bites, because he won't fight you — but a Triggerseed root into his laner's follow-up will. But before either of you has a second camp down none of it is online, so take the level-1 crossing and tax every camp Ivern concedes. |
| Level 2 Skirmish | Trundle Dominant | Frozen Domain (W) attack speed makes your buff-pit duel one of the best in the game, while Brushmaker poke from their own brush is their only legal trade. Only one of those wins on the second camp, so press it: take the level-2 skirmish, then leave with the second buff and the tempo that comes with it. |
| Level 3 Route | Trundle Dominant | Pillar (E) cuts the escape; with Q AD-steal and W haste the duel is yours. Triggerseed's root protects their escape, and as the first scuttle timer lands that is not an answer. Take the level-3 river fight and make Ivern path away from the camps you want. |
| Levels 4-5 Macro | Trundle Dominant — Keep Fighting | Nothing about 4-5 helps Ivern here: he spends 4-5 marking camps for a laner and setting Brushmaker vision rather than fighting, while you can take any duel you can reach. Invade on the clear-timer, not on a whim. |
| Level 6 Breakpoint | Subjugate Domination | Subjugate drains max health and resists, rigging any extended duel in your favor. Ivern has one answer of their own — Daisy's knock-ups plus triggered roots make diving him expensive — and it is not enough here. Make them spend Daisy! defensively, then collapse on the pit. |
| First Item Spike | Ravenous Hydra Spike | Completing your core item triggers a massive damage, wave clear, and sustain multiplier that completely overpowers traditional brawlers or isolated targets. Ivern's first item mostly buys shield strength and cooldowns — his spike is what his carry does, not what he does. |
| 2+ Items Scaling | Trundle Favoured at Full Build | Two items on, the edge is yours. The one thing to plan around is that he is a shield-and-root support, with Daisy as the only real body he brings — take that away and the fight is a formality. |
Start your clear at the Red Buff camp utilizing your Chomp AD steal to maximize early clear speed. Ivern clears without fighting at all — Friend of the Forest frees camps on a timer, so his level and gold are always on schedule.
Ranked by the race windows in Trundle's plans — the jungle race carries no win-rate sample.
The full Trundle vs Ivern report continues with scuttle & dragon rules, invade windows and safety boundaries, the top-side objective fight, macro rotations and the win condition — plus the live enemy-jungle tracker that shows their start, clear and gank timers in game.
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Trundle's race plan controls 7 of the 7 windows — Trundle holds the tempo advantage in this jungle matchup.
Not exactly — Trundle's race plan controls 7 of the 7 windows, so Ivern is playing catch-up and has to lean on the map.
Playing the other side? Ivern vs Trundle guide →
All Trundle jungle matchups →
More Trundle jungle matchups: vs Gragas · vs Graves · vs Hecarim · vs Jarvan IV · vs Jax · vs Karthus